Пример #1
0
    public void InitModelButtons(Config_Map mapConfig)
    {
        _terraintoolkit ??= FindObjectOfType <TerrainToolkit>();

        // for each model, add 1 button to parent
        for (int i = 0; i < mapConfig.Models.Count; i++)
        {
            var buttonID = i;
            var button   = Instantiate(_addModelButtonPrefab, _modelBar.transform);
            button.GetComponent <UI_ModelView>().Init(mapConfig.Models[i].Thumbnail, mapConfig.Models[i].ThumbnailName);
            button.onClick.AddListener(() => _terraintoolkit.OnClickAddSModel(buttonID));
        }
    }