Пример #1
0
        public EventManager.EventResult handleTerrainRequest(Event e)
        {
            TerrainRequestEvent tr = e as TerrainRequestEvent;

            if (tr != null)
            {
                UInt64 id = tr.chunkId;
                if (myCache.containsChunk(id) == false)
                {
                    myGenerator.generateChunk(id);
                }
                else
                {
                    distributeChunk(id);
                }

                return(EventManager.EventResult.HANDLED);
            }

            return(EventManager.EventResult.IGNORED);
        }
Пример #2
0
        bool filterReceiveMessages(Event e, TcpClient client)
        {
            if (e is TerrainRequestEvent)
            {
                TerrainRequestEvent tr = e as TerrainRequestEvent;
                myClientInterest[client].Add(tr.chunkId);
                requests++;
                return(false);
            }
            if (e is TerrainRebuildEvent)
            {
                TerrainRebuildEvent tr = e as TerrainRebuildEvent;
                myClientInterest[client].Add(tr.chunkId);
                requests++;
                return(false);
            }
            if (e is TerrainResetEvent)
            {
                return(true);
            }

            return(true);
        }