public override void ProcessCanvas(TextCanvas canvas) { canvas.ClearColor(Color16.Black); terrainRenderer.Paint(gameLogic.TerrainReader, canvas, new Point(31, 0)); PaintStatsWindow(canvas); var scoreView = canvas.Slice(new Rectangle(new Point(1, 21), new Size(28, 76))); scoreView.WriteTextCenter(0, new string( '─', scoreView.Size.Width ), Color16.Teal, Color16.Black); scoreView.WriteTextCenter(0, " SCORE ", Color16.Yellow, Color16.Black); bigDigitsScoreUI.DrawCenter(scoreView, 2); }