Пример #1
0
        public BaseMuseumBag()
        {
            Hue = Reward.RewardBagHue();

            DropItem(new Gold(GoldAmount + Utility.Random(1000)));
            DropItem(TerMurBook.ConstructRandom());
        }
Пример #2
0
        public BaseDustyBackpack()
        {
            Hue = Utility.RandomMetalHue();

            for (int i = 0; i < ItemAmount; i++)
            {
                DropItem(Reward.RandomItem(Utility.RandomMinMax(MinProperties, MaxProperties), MinIntensity, MaxIntensity));
            }

            DropItem(new Gold(GoldAmount + Utility.Random(1000)));
            DropItem(TerMurBook.ConstructRandom());
        }