Пример #1
0
    public void Start()
    {
        // Create new temporary session.
        var temporaryClient = new TemporarySessionClient("b2124be3f61adf918b6bc7e1e1abdbf8");

        temporaryClient.SessionPUTPromise(new HiveMP.TemporarySession.Api.SessionPUTRequest(), session =>
        {
            // Create a game lobby.
            var gameLobbiesClient = new LobbyClient(session.ApiKey);
            gameLobbiesClient.LobbyPUTPromise(new LobbyPUTRequest
            {
                Name        = "Test Lobby",
                MaxSessions = 4,
            }, lobby =>
            {
                Debug.Log("Created game lobby " + lobby.Id);

                var serviceClient = new ServiceClient();
                serviceClient.ServiceEnabledGETPromise(new ServiceEnabledGETRequest
                {
                }, result =>
                {
                    if (!result)
                    {
                        Bail(new System.Exception("HiveMP Client Connect is not enabled!"));
                    }
                    else
                    {
                        serviceClient.ServiceTestPUTPromise(new ServiceTestPUTRequest
                        {
                            TestName = "test-1",
                        }, testResult =>
                        {
                            if (!testResult)
                            {
                                Bail(new System.Exception("HiveMP Client Connect test did not pass!"));
                            }
                            else
                            {
                                Debug.Log("TEST PASS");
                                Application.Quit();
                            }
                        }, Bail);
                    }
                }, Bail);
            }, Bail);
        }, Bail);
    }
Пример #2
0
    private async Task RunTest(TemporarySessionClient temporaryClient)
    {
        try
        {
            Debug.Log("Creating session...");
            var session = await temporaryClient.SessionPUTAsync(new HiveMP.TemporarySession.Api.SessionPUTRequest());

            Debug.Log("Session created " + session.Id);

            // Create a game lobby.
            var gameLobbiesClient = new LobbyClient(session.ApiKey);
            var lobby             = await gameLobbiesClient.LobbyPUTAsync(new LobbyPUTRequest
            {
                Name        = "Test Lobby",
                MaxSessions = 4,
            });

            Debug.Log("Created game lobby " + lobby.Id);

            // Test HiveMP Client Connect.
            Debug.Log("Creating service client...");
            var serviceClient = new ServiceClient("");

            Debug.Log("Testing if HiveMP Client Connect is enabled...");
            if (!(await serviceClient.ServiceEnabledGETAsync(new ServiceEnabledGETRequest())))
            {
                throw new System.Exception("HiveMP Client Connect is not enabled!");
            }

            Debug.Log("Testing if HiveMP Client Connect will execute correctly...");
            if (!(await serviceClient.ServiceTestPUTAsync(new ServiceTestPUTRequest {
                TestName = "test-1"
            })))
            {
                throw new System.Exception("HiveMP Client Connect test did not pass!");
            }

            Debug.Log("TEST PASS");
            _shouldExit = true;
        }
        catch (Exception ex)
        {
            Debug.LogException(ex);
            Debug.Log("TEST FAIL");
            _shouldExit = true;
        }
    }
Пример #3
0
    public void Start()
    {
        try
        {
            // We must create the temporary session client here, as the HiveMP SDK
            // needs to initialise on the main thread.
            Debug.Log("Creating client...");
            var temporaryClient = new TemporarySessionClient("b2124be3f61adf918b6bc7e1e1abdbf8");

            Task.Run(async() => await RunTest(temporaryClient));
        }
        catch (Exception ex)
        {
            Debug.LogException(ex);
            Debug.Log("TEST FAIL");
            _shouldExit = true;
        }
    }