public void Start() { ending = GetComponent<Ending>(); techcontrol = GetComponent<TechControl>(); confirmPanel.SetActive(false); Fill.fillAmount = Mathf.Min(percent, 1); DisplayGrowth.text = "Fervour: "; GrowthWithTime = 30f; flameTint = flames.color; Growth = 1f/600f; }
void Start() { techControl = GetComponent<TechControl>(); tips = GetComponent<Tips>(); int screenLength = screens.Length; distance = new float[screenLength]; screenDistance = (int)Mathf.Abs(screens[1].GetComponent<RectTransform>().anchoredPosition.x - screens[0].GetComponent<RectTransform>().anchoredPosition.x); thresholdDistance = (screens[1].transform.position.x - screens[0].transform.position.x) * 0.9f; Vector2 newPosition = new Vector2 (-1534, panel.anchoredPosition.y); frameStart = frame.anchoredPosition; panel.anchoredPosition = newPosition; PausePanel.SetActive(false); minScreenNum = 1; MovingToMap = false; }
void Awake() { instance = this; maxSupport = 0; maxBacking = 0; maxPowerBoost = 0; maxPowerConversion = 0; maxPowerIncrement = 0; maxFervour = 0; }