public async Task <IActionResult> Edit(int id, [Bind("Id,TeamRosterName,PersonId,PersonId1,PersonId2")] TeamRoster teamRoster) { if (id != teamRoster.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(teamRoster); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!TeamRosterExists(teamRoster.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(ListTeamRosters))); } ViewData["PersonId2"] = new SelectList(_context.Person, "Id", "Id", teamRoster.PersonId2); ViewData["PersonId"] = new SelectList(_context.Person, "Id", "Id", teamRoster.PersonId); ViewData["PersonId1"] = new SelectList(_context.Person, "Id", "Id", teamRoster.PersonId1); return(View(teamRoster)); }
void input_Completed(object sender, PopUpEventArgs <string, PopUpResult> e) { int number; bool parsed = int.TryParse(e.Result, out number); if (e.Result.Length > 3) { MessageBox.Show(AppResources.JerseyMustBeLessThan3Characters, _messageBoxTitle, MessageBoxButton.OK); } else if (parsed == false) { MessageBox.Show(AppResources.JerseyMustBeANumber, _messageBoxTitle, MessageBoxButton.OK); } else { TeamRoster teamRoster = new TeamRoster(); teamRoster.TeamID = App.gPromptForJerseyTeamID; teamRoster.PlayerID = App.gPromptForJerseyPlayerID; teamRoster.UniformNumber = e.Result.ToString(); teamRoster.Active = "Y"; BaseTableDataAccess.Instance().UpsertTeamRoster(teamRoster); //Game Manager is calling AddPlayerToRoster via the + button, so also need to save this player to event roster/isonfield = false and return AddPlayerToEventRoster(); (Application.Current.RootVisual as Frame).GoBack(); } }
public TeamRosterModel(Team team, Player player, TeamRoster roster) { Team = team; Player = player; TeamRoster = roster; RosterDisplayText = TeamRoster.UniformNumber.PadRight(4, ' ') + " " + Player.FirstName + " " + Player.LastName; }
void input_Completed(object sender, PopUpEventArgs <string, PopUpResult> e) { int number; bool parsed = int.TryParse(e.Result, out number); if (e.Result == null) { MessageBox.Show(AppResources.JerseyMustBeANumber, _messageBoxTitle, MessageBoxButton.OK); } else if (e.Result.Length > 3) { MessageBox.Show(AppResources.JerseyMustBeLessThan3Characters, _messageBoxTitle, MessageBoxButton.OK); } else if (parsed == false) { MessageBox.Show(AppResources.JerseyMustBeANumber, _messageBoxTitle, MessageBoxButton.OK); } else { TeamRoster teamRoster = new TeamRoster(); teamRoster.TeamID = App.gPromptForJerseyTeamID; teamRoster.PlayerID = App.gPromptForJerseyPlayerID; teamRoster.UniformNumber = e.Result.ToString(); teamRoster.Active = "Y"; BaseTableDataAccess.Instance().UpsertTeamRoster(teamRoster); //Now need to reload team roster so added player with his jersey is displayed. _vm.Initialize(teamRoster.TeamID); } }
public void InitList(TeamRoster currentRoster) { foreach (MinionPoolGUIEntry entry in allEntries) { Destroy(entry.gameObject); } allEntries.Clear(); TeamPool pool = Core.GetPlayerProfile().pool; foreach (MinionTemplate template in Core.GetMinionTemplateManager().GetFullList()) { MinionPoolGUIEntry entry = Instantiate <MinionPoolGUIEntry>(prefab); entry.template = template; entry.icon.sprite = template.icon; entry.typeIcon.sprite = typeIcons [(int)template.GetSlotType()]; entry.typeBackground.sprite = typeBackgrounds [(int)template.GetSlotType()]; entry.transform.SetParent(contentBox); entry.transform.localScale = new Vector3(1.0f, 1.0f, 1.0f); allEntries.Add(entry); } UpdateList(pool); ApplyFilters(Filters.instance); }
public IEnumerable <TeamRoster> Get() { var teamRoster = new TeamRoster(); teamRoster.Players = players; yield return(teamRoster); }
public ActionResult DeleteConfirmed(int id) { TeamRoster teamRoster = db.TeamRosters.Find(id); db.TeamRosters.Remove(teamRoster); db.SaveChanges(); return(RedirectToAction("Index")); }
protected void Search_Click(object sender, EventArgs e) { if (TeamList.SelectedIndex == 0) { MessageLabel.Text = "Select a team to view its details"; } else { int teamID = 0; if (int.TryParse(TeamList.Text, out teamID)) { try { TeamController sysmgr = new TeamController(); Team info = sysmgr.Team_Find(teamID); CoachName.Text = info.Coach.ToString(); AssistCoach.Text = info.AssistantCoach.ToString(); WinLabel.Text = info.Wins.ToString(); if (info.Wins == null) { WinLabel.Text = "0"; } LossLabel.Text = info.Losses.ToString(); if (info.Losses == null) { LossLabel.Text = "0"; } } catch (Exception ex) { MessageLabel.Text = ex.Message; } try { PlayerController sysmgr = new PlayerController(); List <Player> info = null; info = sysmgr.Player_GetByTeam(int.Parse(TeamList.Text)); info.Sort((x, y) => x.LastName.CompareTo(y.LastName)); TeamRoster.DataSource = info; TeamRoster.DataBind(); } catch (Exception ex) { MessageLabel.Text = ex.Message; } } else { MessageLabel.Text = "Team id must be a number."; } } }
public ActionResult Edit([Bind(Include = "ID,TEAMID,ATHLETEID")] TeamRoster teamRoster) { if (ModelState.IsValid) { db.Entry(teamRoster).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.ATHLETEID = new SelectList(db.Athletes, "ID", "NAME", teamRoster.ATHLETEID); ViewBag.TEAMID = new SelectList(db.Teams, "ID", "NAME", teamRoster.TEAMID); return(View(teamRoster)); }
public void SaveToDatabase(int teamID) { BaseTableDataAccess.Instance().UpsertPlayer(this.PlayerDetails, GameID, teamID); if (teamID != 0) { TeamRoster teamRoster = new TeamRoster(); teamRoster.PlayerID = this.PlayerDetails.PlayerID; teamRoster.TeamID = teamID; teamRoster.UniformNumber = UniformNumber; teamRoster.Active = Active; BaseTableDataAccess.Instance().UpsertTeamRoster(teamRoster); } }
private void GoToDeletePlayerRoster() { MessageBoxResult result = MessageBox.Show(AppResources.Delete + " '" + Player.FirstName + " " + Player.LastName + "'" + AppResources.FromRoster + "?", AppResources.DeletePlayerFromRoster, MessageBoxButton.OKCancel); if (result == MessageBoxResult.OK) { TeamRoster teamRoster = new TeamRoster(); teamRoster.TeamID = Team.TeamID; teamRoster.PlayerID = Player.PlayerID; DAL.Instance().DeleteTeamRoster(teamRoster); OnPlayerRosterDeleted(EventArgs.Empty); } }
// GET: TeamRosters/Details/5 public ActionResult Details(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } TeamRoster teamRoster = db.TeamRosters.Find(id); if (teamRoster == null) { return(HttpNotFound()); } return(View(teamRoster)); }
public async Task <IActionResult> Create([Bind("Id,TeamRosterName,PersonId,PersonId1,PersonId2")] TeamRoster teamRoster) { if (ModelState.IsValid) { _context.Add(teamRoster); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(ListTeamRosters))); } ViewData["PersonId2"] = new SelectList(_context.Person, "Id", "Id", teamRoster.PersonId2); ViewData["PersonId"] = new SelectList(_context.Person, "Id", "Id", teamRoster.PersonId); ViewData["PersonId1"] = new SelectList(_context.Person, "Id", "Id", teamRoster.PersonId1); return(View(teamRoster)); }
public TeamRosterModel(TeamRosterModel p) { if (Player == null) { Player = new Player(); } Player.PlayerID = p.Player.PlayerID; Player.FirstName = p.Player.FirstName; Player.LastName = p.Player.LastName; Player.Height = p.Player.Height; Player.Weight = p.Player.Weight; Player.Kicks = p.Player.Kicks; FieldColumn = p.FieldColumn; FieldRow = p.FieldRow; UniqueIdentifier = p.UniqueIdentifier; JerseySource = p.JerseySource; if (Team == null) { Team = new Team(); } Team.Coach = p.Team.Coach; Team.Color = p.Team.Color; Team.ContactNumber = p.Team.ContactNumber; Team.Flag = p.Team.Flag; Team.JerseyID = p.Team.JerseyID; Team.Notes = p.Team.Notes; Team.TeamID = p.Team.TeamID; Team.TeamName = p.Team.TeamName; Team.TeamShortName = p.Team.TeamShortName; if (TeamRoster == null) { TeamRoster = new TeamRoster(); } TeamRoster.Active = p.TeamRoster.Active; TeamRoster.PlayerID = p.TeamRoster.PlayerID; // TeamRoster.RosterDisplayText = p.TeamRoster.RosterDisplayText; TeamRoster.TeamID = p.TeamRoster.TeamID; TeamRoster.UniformNumber = p.TeamRoster.UniformNumber; TeamRoster.Visible = p.TeamRoster.Visible; Home = p.Home; PlayerOpacity = p.PlayerOpacity; }
public void EditRoster(int index) { GetComponent <Image>().sprite = teamBuilderBackgrounds [index]; currentRoster = Core.GetPlayerProfile().GetRoster(index); UpdateMinionIcons(); minionPool.InitList(currentRoster); InitRangedPrioritySelectors(); teamName.text = currentRoster.teamName; Core.GetPlayerProfile().iSelectedIndex = index; if (WorldMapSlider.instance.IsOnTeamBuilder()) { WorldMapSlider.instance.OnChangeSelectionInTeamBuilder(); } WorldMapSlider.instance.SlideToTeamBuilder(); }
// GET: TeamRosters/Edit/5 public ActionResult Edit(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } TeamRoster teamRoster = db.TeamRosters.Find(id); if (teamRoster == null) { return(HttpNotFound()); } ViewBag.ATHLETEID = new SelectList(db.Athletes, "ID", "NAME", teamRoster.ATHLETEID); ViewBag.TEAMID = new SelectList(db.Teams, "ID", "NAME", teamRoster.TEAMID); return(View(teamRoster)); }
protected void Search_Click(object sender, EventArgs e) { if (TeamList.SelectedIndex == 0) { MessageLabel.Text = "Select a team to view its roster."; } else { int teamid = int.Parse(TeamList.SelectedValue); try { TeamController teamMgr = new TeamController(); Team teamInfo = null; teamInfo = teamMgr.Team_Find(teamid); if (teamInfo == null) { MessageLabel.Text = "Team not found."; Coach.Text = ""; AssistantCoach.Text = ""; Wins.Text = ""; Losses.Text = ""; } else { Coach.Text = teamInfo.Coach; AssistantCoach.Text = teamInfo.AssistantCoach; Wins.Text = teamInfo.Wins.ToString() == "" ? "0" : teamInfo.Wins.ToString(); Losses.Text = teamInfo.Losses.ToString() == "" ? "0" : teamInfo.Losses.ToString(); } PlayerController playerMgr = new PlayerController(); List <Player> info = null; info = playerMgr.Player_GetByTeam(teamid); info.Sort((x, y) => x.LastName.CompareTo(y.LastName)); TeamRoster.DataSource = info; TeamRoster.DataBind(); } catch (Exception ex) { MessageLabel.Text = ex.Message; } } }
void Update() { if (Core.GetPlayerProfile() == null) { return; } roster = Core.GetPlayerProfile().GetRoster(rosterIndex); if (roster != null && (roster.bDirty || renderers.Count == 0)) { UpdatePreview(); roster.bDirty = false; } foreach (RenderActor renderActor in renderers) { renderActor.UpdateAnimation(Time.deltaTime); } }
void item_PlayerAddedToRoster(object sender, EventArgs e) { PlayerModel player = (PlayerModel)sender; TeamRoster teamRoster = new TeamRoster(); teamRoster.TeamID = TeamID; teamRoster.PlayerID = player.Player.PlayerID; teamRoster.UniformNumber = "0"; teamRoster.Active = "Y"; BaseTableDataAccess.Instance().UpsertTeamRoster(teamRoster); Common.Instance().SetTeamRosterPromptForJersey(TeamID, TeamName, player.Player.PlayerID); if (GameID != 0) { if (App.gPromptForJersey == true) { InputPrompt input = new InputPrompt(); InputScope scope = new InputScope(); InputScopeName name = new InputScopeName(); name.NameValue = InputScopeNameValue.Number; scope.Names.Add(name); input.Completed += input_Completed; input.Title = AppResources.JerseyNumber; input.Message = AppResources.EnterPlayersJerseyNumber; input.InputScope = scope; input.Show(); } App.gPromptForJersey = false; } else //Player List was called from Rosters screen so go back to that screen to get jersey number { (Application.Current.RootVisual as Frame).GoBack(); } }
void Update() { TeamRoster roster = Core.GetCurrentRoster(); if (roster == null) { return; } for (int i = 0; i < (int)MinionSlot.NUM_MINION_SLOTS; i++) { if (roster.minions [i] != null) { playerIcons [i].sprite = roster.minions [i].template.icon; if (roster.minions [i].isZombified) { switch (((MinionSlot)i).GetSlotType()) { case MinionSlotType.MELEE: { meleeBar.sprite = meleeBarZombie; break; } case MinionSlotType.RANGED: { rangedBar.sprite = rangedBarZombie; break; } } } } } meleeBar.fillAmount = GetParametric(roster.afGroupHealths [(int)MinionSlotType.MELEE], roster.afGroupMaxHealths [(int)MinionSlotType.MELEE]); rangedBar.fillAmount = GetParametric(roster.afGroupHealths [(int)MinionSlotType.RANGED], roster.afGroupMaxHealths [(int)MinionSlotType.RANGED]); }
public IActionResult UpdateHandicapForPlayer(int playerId, int sessionId, [FromBody] TeamRoster tr) { _repository.UpdateHandicapForPlayer(playerId, sessionId, tr.Handicap); return(new JsonResult("Success")); }
public void Update(TeamRoster entityToUpdate) { _repository.Update(entityToUpdate); }
//public TeamRoster GetByName(string TeamRosterName) //{ //Pass in WHERE clause as a lambda here // List<TeamRoster> _TeamRostersWithName = _repository.Get( e => e.Name == TeamRosterName).ToList(); // return //} public void Insert(TeamRoster entity) { _repository.Insert(entity); }
public void Initialize(int gameID, int teamID, int playerID) { GameID = gameID; TeamID = teamID; PlayerID = playerID; if (teamID == 0) { IsVisible = Visibility.Collapsed; } else { IsVisible = Visibility.Visible; TeamRoster teamRosterEntry = new TeamRoster(); teamRosterEntry = DAL.Instance().GetPlayerTeamRosterEntry(TeamID, playerID); UniformNumber = teamRosterEntry.UniformNumber; if (teamRosterEntry.Active == "Y") { ActiveChecked = true; } else { InActiveChecked = true; } } if (playerID == 0) { PlayerDetails.PlayerID = playerID; KicksRightChecked = true; IsDeleted = Visibility.Collapsed; BirthDate = DateTime.Now.AddDays(-7000); } else { PlayerDetails = DAL.Instance().GetPlayer(playerID); BirthDate = PlayerDetails.BirthDate; if (BirthDate.Year < 1900) { BirthDate = DateTime.Now; } if (PlayerDetails.Kicks == "Left") { KicksLeftChecked = true; } else { KicksRightChecked = true; } //This functionality is not in place now //If this is a deleted player (i.e. visible = 'N') then we need to show label on bottom of screen that this is a deleted player if (PlayerDetails.Visible == "Y") { IsDeleted = Visibility.Collapsed; } else { IsDeleted = Visibility.Visible; } } }
public void Delete(TeamRoster entityToDelete) { _repository.Delete(entityToDelete); }
public void StartLevel(TeamRoster selectedRoster) { // This oddly named object points to all sorts of useful things that exist in all levels instance = FindObjectOfType <PlayerRig>(); if (instance == null) { instance = Instantiate <PlayerRig>(Core.theCore.playerRigPrefab); instance.transform.position = Vector3.zero; } GameObject sunObject = GameObject.Find("Directional Light"); if (sunObject != null) { sun = sunObject.GetComponent <Light>(); originalSunPos = sun.transform.rotation; } instance.gameObject.SetActive(true); Range[] ranges = new Range[2] { Range.WIDE, Range.WIDE }; bool bAgainstElement = false; fMeleeZoneSize = 1.0f; Core.theCore.fEnemyTimescale = 1.0f; Core.theCore.fPlayerTimescale = 1.0f; // Spawn the player's minions immediately. Then give a countdown to start the game roster = selectedRoster; for (int i = 0; i < (int)MinionSlot.NUM_MINION_SLOTS; i++) { Transform spawnPoint = instance.playerSpawnPoints [i]; Minion minion = roster.minions [i]; if (spawnPoint != null && minion != null) { // Create new game object GameObject go = new GameObject("PlayerMinion_" + i + "_" + minion.template.name); // Fill it with actor components Actor_Player actor = go.AddComponent <Actor_Player>(); actor.InitFromMinion(minion); actor.transform.position = spawnPoint.position; // Add renderer to actor RenderActor render = Instantiate <RenderActor>(minion.template.render); render.transform.SetParent(actor.transform); render.transform.localPosition = Vector3.zero; render.transform.localScale = new Vector3(-1.0f, 1.0f, 1.0f); render.Init(actor); actor.render = render; // Add audio sources actor.soundEffect = go.AddComponent <AudioSource>(); actor.soundEffect.clip = minion.template.soundEffect; actor.soundEffect.playOnAwake = false; actor.soundEffect.outputAudioMixerGroup = Core.GetAudioManager().soundEffectGroup; // And combo numbers if ((minion.template.canCombo || minion.template.bDeathtoll || minion.template.bRelentless) && minion.template.comboNumbers != null) { ComboNumbers combo = Instantiate <ComboNumbers>(minion.template.comboNumbers); combo.transform.SetParent(actor.transform); combo.transform.localPosition = new Vector3(-0.17f, 0.215f, -0.13f); actor.comboNumbers = combo; } // Save a reference for later playerActors [i] = actor; // if (((MinionSlot)i).GetSlotType() == MinionSlotType.RANGED && (minion.template is Minion_Ranged)) { ranges [i == (int)MinionSlot.RANGED_1 ? 0 : 1] = ((Minion_Ranged)minion.template).range; } if (minion.template is Minion_Support && ((Minion_Support)(minion.template)).bWalls) { bWalls = true; } foreach (Resurrection res in minion.template.resurrectionTriggers) { singleUseResurrections.Add(new Resurrection(res)); } if (minion.template.element.GetDamageMultiplier(location.element) < 1.0f && ((MinionSlot)i).GetSlotType() != MinionSlotType.SUPPORT) { bAgainstElement = true; } Core.theCore.fEnemyTimescale += minion.GetBuff(Stat.ENEMY_TIMESCALE); Core.theCore.fPlayerTimescale += minion.GetBuff(Stat.PLAYER_TIMESCALE); fMeleeZoneSize += minion.GetBuff(Stat.MELEEZONE_SIZE); } } roster.bHasThreeResurrectsAvailable = singleUseResurrections.Count == 6; roster.bHasActiveCollector = false; // After ALL player minions are created, then calculate their passive buffs and store them off. for (int i = 0; i < (int)MinionSlot.NUM_MINION_SLOTS; i++) { if (playerActors [i] != null) { playerActors [i].CalculateMyAggregateBuffs(); playerActors [i].SetMaxHealthFromBuffs(); playerActors [i].minion.ResetTemporaryData(); } } roster.RecalculateHealths(); fRangedZoneMin = Ranges.GetMinRangeForPair(ranges [0], ranges [1]); fRangedZoneMax = Ranges.GetMaxRangeForPair(ranges [0], ranges [1]); fLaneWidth = bWalls ? 4.0f : 6.0f; InitZones(bWalls); aiNumKilledPerWave = new int[location.numWaves]; aiNumSpawnedPerWave = new int[location.numWaves]; abNewlyUnlocked = new bool[location.numWaves]; iCurrentWave = -1; AdvanceWave(); fGracePeriodDuration = location.gracePeriodDuration; instance.elementalHint.enabled = bAgainstElement; if (bAgainstElement) { instance.elementalHint.text = LocalizationManager.GetLoc(location.element.GetHintText()); } Core.GetAudioManager().SetLevelMusic(location.music); RequestState(LevelState.PLAYING); }
void UpdateStates() { switch (currentState) { case State.DEBUG_MENU: { break; } case State.LOAD_GAME: { // Request state once done. Currently nothing to do. achievementManager.Init(); LoadAllProfiles(); RequestState(State.MAIN_MENU); break; } case State.EXIT_GAME: { // Request state once done. Currently nothing to do. RequestQuit(); break; } case State.MAIN_MENU: { break; } case State.LOAD_WORLD: { // Request state once done. Wait for load operation if (sceneLoadOp.isDone) { audioManager.SetWorldMapMusic(); MapNode.RefreshAllNodes(); RequestState(State.MAP_SCREEN); } break; } case State.EXIT_WORLD: { // Request state once done. Currently nothing to do. // Save world here if (sceneLoadOp.isDone) { audioManager.SetMainMenuMusic(); RequestState(State.MAIN_MENU); } break; } case State.MAP_SCREEN: { if (currentProfile.world == null) { Debug.Assert(false, "In map screen state without a world! Aborting"); RequestState(State.EXIT_WORLD); } break; } case State.LOAD_LEVEL: { // Request state once done. Wait for load operation if (sceneLoadOp.isDone) { TeamRoster roster = currentProfile.GetSelectedRoster(); RequestState(State.PLAYING); currentLevel.StartLevel(roster); } break; } case State.EXIT_LEVEL: { // Request state once done. Wait for load operation if (sceneLoadOp.isDone) { foreach (Minion minion in GetCurrentRoster().minions) { minion.InitFromTemplate(minion.template); } MapNode.RefreshAllNodes(); RequestState(State.MAP_SCREEN); } break; } case State.PLAYING: { if (currentLevel == null) { Debug.Assert(false, "In playing state without a level! Aborting"); RequestState(State.EXIT_LEVEL); } break; } } }