/// <summary> /// Creates a new team of a particular TeamArcType, eg. "Security". natoCount is used to determine Nato nomlecture, eg. 'Alpha/Bravo/Charlie' /// </summary> /// <param name="arcType"></param> public Team(string arcType, int natoCount) { //valid arcType int teamArcID = GameManager.i.dataScript.GetTeamArcID(arcType); if (teamArcID > -1) { //get teamArc TeamArc teamArc = GameManager.i.dataScript.GetTeamArc(teamArcID); if (teamArc != null) { teamID = GameManager.i.teamScript.teamIDCounter++; arc = teamArc; InitialiseTeamData(natoCount); AddToCollections(this); } else { Debug.LogError(string.Format("TeamArc type \"{0}\", ID {1}, not found in dictionary -> Team not created{2}", arcType, teamArcID, "\n")); } } else { Debug.LogError(string.Format("TeamArc type \"{0}\" not found in dictionary -> Team not created{1}", arcType, "\n")); } }
private void SubInitialiseSessionStart() { //assign sprites to team Images Dictionary <int, TeamArc> dictOfTeamArcs = GameManager.i.dataScript.GetDictOfTeamArcs(); if (dictOfTeamArcs != null) { if (dictOfTeamArcs.Count != arrayOfTeamOptions.Length) { Debug.LogWarning(string.Format("dictOfTeamArcs.Count {0} != arrayOfTeamImages.Length {1}", dictOfTeamArcs.Count, arrayOfTeamOptions.Length)); } else { int limit = Mathf.Min(dictOfTeamArcs.Count, arrayOfTeamOptions.Length); //limit = Mathf.Min(dictOfTeamArcs.Count, arrayOfTeamTexts.Length); for (int index = 0; index < limit; index++) { //get TeamArc from dict based on index TeamArc arc = null; if (dictOfTeamArcs.ContainsKey(index) == true) { arc = dictOfTeamArcs[index]; TeamInteraction teamUI = arrayOfTeamOptions[index].GetComponent <TeamInteraction>(); if (teamUI != null) { //assign to sprite teamUI.teamImage.sprite = arc.sprite; //assign to text (name of teamArc) teamUI.teamText.text = arc.name; } else { Debug.LogError("Invalid TeamChoiceUI component (Null)"); } } else { Debug.LogWarning(string.Format("Invalid arc index \"{0}\" for \"{1}\" -> No Sprite assigned", index, arc.name)); } } } } else { Debug.LogError("Invalid dictOfTeamArcs (null) -> Sprites not assigned to ModalTeamPicker"); } }