public static void Hide(Player player) { TdCTF.Hide(player); TdScoreAlpha.Hide(player); TdScoreBeta.Hide(player); TdFlagRed.Hide(player); TdFlagBlue.Hide(player); TdClock.Hide(player); TdTimeLeft.Hide(player); TdCountUsers.Hide(player); TdBox1.Hide(player); TdBox2.Hide(player); TdRank.Hide(player); TdStar1.Hide(player); TdStar2.Hide(player); }
public static void Destroy() { TdCTF.Dispose(); TdScoreAlpha.Dispose(); TdScoreBeta.Dispose(); TdFlagRed.Dispose(); TdFlagBlue.Dispose(); TdClock.Dispose(); TdTimeLeft.Dispose(); TdCountUsers.Dispose(); TdBox1.Dispose(); TdBox2.Dispose(); TdRank.Dispose(); TdStar1.Dispose(); TdStar2.Dispose(); }
public static void Show(Player player) { TdCTF.Show(player); TdScoreAlpha.Show(player); TdScoreBeta.Show(player); TdFlagRed.Show(player); TdFlagBlue.Show(player); TdClock.Show(player); TdTimeLeft.Show(player); TdCountUsers.Show(player); TdBox1.Show(player); TdBox2.Show(player); TdRank.Show(player); TdStar1.Show(player); TdStar2.Show(player); }