public async Task Should_connect_and_disconnect() { TcpTransport transport = CreateTcpTransport(); transport.State.Should().Be(TransportState.Disconnected); transport.IsConnected.Should().BeFalse(); await transport.ConnectAsync(); Socket clientSocket = _serverSocket.Accept(); clientSocket.Should().NotBeNull(); clientSocket.IsConnected().Should().BeTrue(); transport.State.Should().Be(TransportState.Connected); transport.IsConnected.Should().BeTrue(); await transport.DisconnectAsync(); transport.Dispose(); clientSocket.IsConnected().Should().BeFalse(); transport.State.Should().Be(TransportState.Disconnected); transport.IsConnected.Should().BeFalse(); }
public void Dispose() { if (_transport != null) { _transport.Dispose(); _transport = null; } }
public void Dispose() { if (transport != null) { transport.Dispose(); transport = null; } }
private async Task ReconnectToDc(int dcId) { if (dcOptions == null || !dcOptions.Any()) { throw new InvalidOperationException($"Can't reconnect. Establish initial connection first."); } var dc = dcOptions.Cast <DcOptionConstructor>().First(d => d.id == dcId); if (_transport != null) { _transport.Dispose(); } _transport = new TcpTransport(dc.ip_address, dc.port); _session.ServerAddress = dc.ip_address; _session.Port = dc.port; _session.CurrentDcId = dcId; await Connect(true); }
public void Dispose() { _recievingTokenSource?.Cancel(); TcpTransport?.Dispose(); }
public void Dispose() { _wrapped.Dispose(); }