Пример #1
0
 /// <summary>
 /// Returns a reversed breadth first parent edge iterator.
 /// </summary>
 /// <param name="treeNode">The tree node.</param>
 /// <param name="treeIterationMode">The tree iteration mode.</param>
 /// <returns>A reversed breadth first parent edge iterator.</returns>
 public static IEnumerable <ITaxonRelationsTreeEdge> AsTopDownBreadthFirstParentEdgeIterator(
     this ITaxonRelationsTreeNode treeNode,
     TaxonRelationsTreeParentsIterationMode treeIterationMode)
 {
     return(AsTopDownBreadthFirstParentEdgeIterator(new List <ITaxonRelationsTreeNode> {
         treeNode
     }, treeIterationMode));
 }
Пример #2
0
 /// <summary>
 /// Creates an iterator that traverses a tree nodes parents bottom first breadth first.
 /// </summary>
 public static IEnumerable <ITaxonRelationsTreeNode> AsBottomFirstBreadthFirstParentNodeIterator(
     this ITaxonRelationsTreeNode treeNode,
     TaxonRelationsTreeParentsIterationMode treeIterationMode,
     bool returnStartNode = true)
 {
     return(AsBottomFirstBreadthFirstParentNodeIterator(new List <ITaxonRelationsTreeNode> {
         treeNode
     }, treeIterationMode, returnStartNode));
 }
Пример #3
0
        /// <summary>
        /// Creates an iterator that traverses a tree nodes parents bottom first breadth first.
        /// </summary>
        public static IEnumerable <ITaxonRelationsTreeNode> AsBottomFirstBreadthFirstParentNodeIterator(
            this ICollection <ITaxonRelationsTreeNode> treeNodes,
            TaxonRelationsTreeParentsIterationMode treeIterationMode,
            bool returnStartNodes = true)
        {
            HashSet <ITaxonRelationsTreeNode> visitedNodes = new HashSet <ITaxonRelationsTreeNode>();
            Queue <ITaxonRelationsTreeNode>   queue        = new Queue <ITaxonRelationsTreeNode>();

            foreach (var treeNode in treeNodes)
            {
                queue.Enqueue(treeNode);
            }

            while (queue.Any())
            {
                ITaxonRelationsTreeNode current = queue.Dequeue();
                if (current != null)
                {
                    if (current.ValidMainParents != null)
                    {
                        for (int i = current.ValidMainParents.Count - 1; i >= 0; i--)
                        {
                            queue.Enqueue(current.ValidMainParents[i].Parent);
                        }
                    }

                    if (treeIterationMode == TaxonRelationsTreeParentsIterationMode.BothValidMainAndSecondaryParents)
                    {
                        if (current.ValidSecondaryParents != null)
                        {
                            for (int i = current.ValidSecondaryParents.Count - 1; i >= 0; i--)
                            {
                                queue.Enqueue(current.ValidSecondaryParents[i].Parent);
                            }
                        }
                    }

                    // Avoid cycles. Just return not visited nodes.
                    if (!visitedNodes.Contains(current))
                    {
                        visitedNodes.Add(current);
                        if (returnStartNodes || !treeNodes.Any(x => Equals(x, current)))
                        {
                            yield return(current);
                        }
                    }
                }
            }
        }
Пример #4
0
        /// <summary>
        /// Creates an iterator that traverses a list of tree nodes parents top first.
        /// </summary>
        public static IEnumerable <ITaxonRelationsTreeEdge> AsTopDownBreadthFirstParentEdgeIterator(
            this ICollection <ITaxonRelationsTreeNode> treeNodes,
            TaxonRelationsTreeParentsIterationMode treeIterationMode)
        {
            List <ITaxonRelationsTreeEdge> edges = new List <ITaxonRelationsTreeEdge>();

            foreach (var edge in treeNodes.AsBreadthFirstParentEdgeIterator(treeIterationMode))
            {
                edges.Add(edge);
            }
            edges.Reverse();

            foreach (var edge in edges)
            {
                yield return(edge);
            }
        }
Пример #5
0
        /// <summary>
        /// Returns a breadth first parent edge iterator.
        /// </summary>
        /// <param name="treeNodes">The tree nodes.</param>
        /// <param name="treeIterationMode">The tree iteration mode.</param>
        /// <returns>A breadth first parent edge iterator.</returns>
        public static IEnumerable <ITaxonRelationsTreeEdge> AsBreadthFirstParentEdgeIterator(
            this ICollection <ITaxonRelationsTreeNode> treeNodes,
            TaxonRelationsTreeParentsIterationMode treeIterationMode)
        {
            List <ITaxonRelationsTreeEdge> edges = new List <ITaxonRelationsTreeEdge>();

            if (treeIterationMode == TaxonRelationsTreeParentsIterationMode.Everything)
            {
                foreach (var treeNode in treeNodes)
                {
                    if (treeNode.AllParentEdges != null)
                    {
                        for (int i = treeNode.AllParentEdges.Count - 1; i >= 0; i--)
                        {
                            edges.Add(treeNode.AllParentEdges[i]);
                        }
                    }
                }

                return(AsBreadthFirstParentEdgeIterator(edges, treeIterationMode));
            }

            foreach (var treeNode in treeNodes)
            {
                if (treeNode.ValidMainParents != null)
                {
                    for (int i = treeNode.ValidMainParents.Count - 1; i >= 0; i--)
                    {
                        edges.Add(treeNode.ValidMainParents[i]);
                    }
                }

                if (treeIterationMode == TaxonRelationsTreeParentsIterationMode.BothValidMainAndSecondaryParents)
                {
                    if (treeNode.ValidSecondaryParents != null)
                    {
                        for (int i = treeNode.ValidSecondaryParents.Count - 1; i >= 0; i--)
                        {
                            edges.Add(treeNode.ValidSecondaryParents[i]);
                        }
                    }
                }
            }

            return(AsBreadthFirstParentEdgeIterator(edges, treeIterationMode));
        }
Пример #6
0
        /// <summary>
        /// Creates an iterator that traverses a tree nodes parents top first breadth first.
        /// </summary>
        public static IEnumerable <ITaxonRelationsTreeNode> AsTopFirstBreadthFirstParentNodeIterator(
            this ICollection <ITaxonRelationsTreeNode> treeNodes,
            TaxonRelationsTreeParentsIterationMode treeIterationMode,
            bool returnStartNodes = true)
        {
            List <ITaxonRelationsTreeNode> nodes = new List <ITaxonRelationsTreeNode>();

            foreach (var node in treeNodes.AsBottomFirstBreadthFirstParentNodeIterator(treeIterationMode))
            {
                nodes.Add(node);
            }
            nodes.Reverse();

            foreach (var node in nodes)
            {
                yield return(node);
            }
        }
Пример #7
0
        /// <summary>
        /// Creates an iterator that traverses a list of tree nodes parents top first.
        /// </summary>
        public static IEnumerable <ITaxonRelationsTreeEdge> AsBreadthFirstParentEdgeIterator(
            this ICollection <ITaxonRelationsTreeEdge> treeEdges,
            TaxonRelationsTreeParentsIterationMode treeIterationMode)
        {
            HashSet <ITaxonRelationsTreeNode> visitedNodes = new HashSet <ITaxonRelationsTreeNode>();
            HashSet <ITaxonRelationsTreeEdge> visitedEdges = new HashSet <ITaxonRelationsTreeEdge>();
            Queue <ITaxonRelationsTreeEdge>   queue        = new Queue <ITaxonRelationsTreeEdge>();

            foreach (ITaxonRelationsTreeEdge edge in treeEdges)
            {
                visitedNodes.Add(edge.Child);
                queue.Enqueue(edge);
            }

            while (queue.Any())
            {
                ITaxonRelationsTreeEdge current = queue.Dequeue();
                if (current != null)
                {
                    if (treeIterationMode == TaxonRelationsTreeParentsIterationMode.Everything)
                    {
                        if (current.Parent.AllParentEdges != null)
                        {
                            for (int i = current.Parent.AllParentEdges.Count - 1; i >= 0; i--)
                            {
                                queue.Enqueue(current.Parent.AllParentEdges[i]);
                            }
                        }
                    }
                    else
                    {
                        if (current.Parent.ValidMainParents != null)
                        {
                            for (int i = current.Parent.ValidMainParents.Count - 1; i >= 0; i--)
                            {
                                queue.Enqueue(current.Parent.ValidMainParents[i]);
                            }
                        }

                        if (treeIterationMode == TaxonRelationsTreeParentsIterationMode.BothValidMainAndSecondaryParents)
                        {
                            if (current.Parent.ValidSecondaryParents != null)
                            {
                                for (int i = current.Parent.ValidSecondaryParents.Count - 1; i >= 0; i--)
                                {
                                    queue.Enqueue(current.Parent.ValidSecondaryParents[i]);
                                }
                            }
                        }
                    }

                    // Avoid cycles. Just return not visited nodes.
                    if (!visitedNodes.Contains(current.Parent))
                    {
                        visitedNodes.Add(current.Parent);
                    }

                    // Avoid cycles. Just return not visited edges.
                    if (!visitedEdges.Contains(current))
                    {
                        visitedEdges.Add(current);
                        yield return(current);
                    }
                }
            }
        }