public static long TaskDialogIndirect(ref TaskDialogConfig taskConfig, out int button, out int radioButton, [MarshalAs(UnmanagedType.Bool)] out bool verificationFlagChecked) { if (taskDialogAction == null) { LoadTaskDialog(); } return(taskDialogIndirectAction(ref taskConfig, out button, out radioButton, out verificationFlagChecked)); }
private static long TaskDialogIndirect(ICore core, ref TaskDialogConfig taskConfig, out int button, out int radioButton, [MarshalAs(UnmanagedType.Bool)] out bool verificationFlagChecked) { if (_taskDialogIndirectAction == null) { LoadTaskDialog(core); } if (_taskDialogIndirectAction == null) { throw new Exception("Failed to load TaskDialogIndirect"); } return(_taskDialogIndirectAction(ref taskConfig, out button, out radioButton, out verificationFlagChecked)); }
public override void InitializeGUI() { if (base._mIsLoaded) { return; } base._mIsLoaded = true; this.GUILevel = 5; TaskDialogConfig taskTalksIDConfig = Globals.Instance.MDataTableManager.GetConfig <TaskDialogConfig>(); taskTalksIDConfig.GeTTaskDialogDic(out taskTalksIDDic); Globals.Instance.MSceneManager.ChangeCameraActiveState(SceneManager.CameraActiveState.TASKCAMERA); PlayerData playerData = Globals.Instance.MGameDataManager.MActorData; mCharacterCustomizeOne.generageCharacterFormPlayerData(playerData); // NGUITools.SetActive(mCharacterCustomizeOne.gameObject,false); SetActive(mCharacterCustomizeOne, false); if (!GameDefines.Setting_ScreenQuality) { GameObject mainLight = GameObject.Find("Directional light Main"); GameObject backLight = GameObject.Find("Directional light Back"); if (mainLight != null) { //mainLight.SetActive(false); Light mL = mainLight.GetComponent <Light>(); mL.shadows = LightShadows.None; } if (backLight != null) { //backLight.SetActive(false); } } }
void TaskDialog_ButtonClicked(ITaskDialog sender, ButtonClickedArgs args) { Console.WriteLine("Button clicked: {0}", args.Id); switch (args.Id) { case 2000: { args.PreventClosing = true; TaskDialogConfig config = new TaskDialogConfig(); config.CommonButtons = CommonButtons.Ok; config.WindowTitle = "Another page"; config.MainInstruction = "You just navigated to another page."; sender.NavigatePage(config); } break; case 2001: args.PreventClosing = true; ResetCallbackTimer = true; break; } }
public static extern IntPtr TaskDialogIndirect(ref TaskDialogConfig pTaskConfig, out int pnButton, out int pnRadioButton, out bool pfVerificationFlagChecked);
public static extern IntPtr TaskDialogIndirect(ref TaskDialogConfig pTaskConfig, out int pnButton, out int pnRadioButton, out bool pfVerificationFlagChecked);
private static void DisposeConfig(ref TaskDialogConfig config) { if (config.pButtons != IntPtr.Zero) { FreeButtons(config.pButtons, config.cButtons); config.pButtons = IntPtr.Zero; config.cButtons = 0; } if (config.pRadioButtons != IntPtr.Zero) { FreeButtons(config.pRadioButtons, config.cRadioButtons); config.pRadioButtons = IntPtr.Zero; config.cRadioButtons = 0; } }
private void CreateConfig(out TaskDialogConfig config) { config = new TaskDialogConfig() { cbSize = Marshal.SizeOf<TaskDialogConfig>(), hwndParent = currentOwnerHwnd.Value, pszWindowTitle = Title, pszMainInstruction = MainInstruction, pszContent = Content, pszFooter = Footer, dwCommonButtons = CommonButtons, hMainIcon = (IntPtr)MainIcon, dwFlags = Flags, hFooterIcon = (IntPtr)FooterIcon, pszVerificationText = VerificationText, pszExpandedInformation = ExpandedInformation, pszExpandedControlText = ExpandedControlText, pszCollapsedControlText = CollapsedControlText, nDefaultButton = (DefaultCustomButton as CustomButton)?.ButtonID ?? (int)DefaultCommonButton, nDefaultRadioButton = (DefaultRadioButton as RadioButton)?.ButtonID ?? 0, pfCallback = ptrCallbackProcDelegate }; if (currentCustomButtons?.Count > 0) { TaskDialogButtonStruct[] structs = currentCustomButtons.Values.Select(e => new TaskDialogButtonStruct(e.ButtonID.Value, e.Text)).ToArray(); config.pButtons = AllocateAndMarshalButtons(structs); config.cButtons = structs.Length; } if (currentRadioButtons?.Count > 0) { TaskDialogButtonStruct[] structs = currentRadioButtons.Values.Select(e => new TaskDialogButtonStruct(e.ButtonID.Value, e.Text)).ToArray(); config.pRadioButtons = AllocateAndMarshalButtons(structs); config.cRadioButtons = structs.Length; } }
public static IntPtr TaskDialogIndirect(ref TaskDialogConfig pTaskConfig, out int pnButton, out int pnRadioButton, out bool pfVerificationFlagChecked) { return(MTaskDialogIndirect(ref pTaskConfig, out pnButton, out pnRadioButton, out pfVerificationFlagChecked)); }
public static extern long SendMessage(IntPtr hWnd, TaskDialogMessages Msg, IntPtr wParam, ref TaskDialogConfig lParam);