private static void HonorAttack() { TargetingEx.ClosestTarget(3, 4, 5, 6); Targeting.CancelTarget(); Targeting.LastTarget(true); Honor(); BloodOath.AttackLast(); }
public override bool Perform() { Mobile closest = TargetingEx.GetClosest(3, 4); if (closest != null) { WorldEx.SendToServer(new AttackReq(closest.Serial)); } return(true); }
private static void Attack() { TargetingEx.ClosestTarget(3, 4, 5, 6); BloodOath.AttackLast(); }