Пример #1
0
        public override bool IsTargetValid(FightActor actor, SpellEffectHandler handler)
        {
            if (Caster)
            {
                actor = handler.Caster;
            }

            if (TargetType == SpellTargetType.NONE)
            {
                // return false; note : wtf, why is there spells with TargetType = NONE ?
                return(true);
            }

            if (handler.Caster == actor && (TargetType.HasFlag(SpellTargetType.SELF) ||
                                            TargetType.HasFlag(SpellTargetType.SELF_ONLY) ||
                                            TargetType.HasFlag(SpellTargetType.ALLY_ALL)))
            {
                return(true);
            }

            if (TargetType.HasFlag(SpellTargetType.SELF_ONLY) && actor != handler.Caster)
            {
                return(false);
            }

            if (handler.Caster.IsFriendlyWith(actor) && (handler.Caster != actor || Caster))
            {
                if (TargetType == SpellTargetType.ALLY_ALL_EXCEPT_SELF || TargetType == SpellTargetType.ALLY_ALL)
                {
                    return(true);
                }

                if ((TargetType.HasFlag(SpellTargetType.ALLY_PLAYER)) &&
                    (actor is CharacterFighter))
                {
                    return(true);
                }

                if ((TargetType.HasFlag(SpellTargetType.ALLY_MONSTER)) && (actor is MonsterFighter))
                {
                    return(true);
                }

                if (TargetType.HasFlag(SpellTargetType.ALLY_SUMMON) && (actor is SummonedFighter))
                {
                    return(true);
                }

                if (TargetType.HasFlag(SpellTargetType.ALLY_SUMMONER) && (handler.Caster is SummonedFighter) && ((SummonedFighter)handler.Caster).Summoner == actor)
                {
                    return(true);
                }

                if ((TargetType.HasFlag(SpellTargetType.ALLY_MONSTER_SUMMON) || TargetType.HasFlag(SpellTargetType.ALLY_NON_MONSTER_SUMMON)) &&
                    (actor is SummonedMonster))
                {
                    return(true);
                }
            }

            if (!handler.Caster.IsEnnemyWith(actor))
            {
                return(false);
            }

            if (TargetType == SpellTargetType.ENEMY_ALL)
            {
                return(true);
            }

            if ((TargetType.HasFlag(SpellTargetType.ENEMY_PLAYER) || TargetType.HasFlag(SpellTargetType.ENEMY_UNKN_1)) &&
                (actor is CharacterFighter))
            {
                return(true);
            }

            if ((TargetType.HasFlag(SpellTargetType.ENEMY_MONSTER)) && (actor is MonsterFighter))
            {
                return(true);
            }

            if (TargetType.HasFlag(SpellTargetType.ENEMY_SUMMON) && (actor is SummonedFighter))
            {
                return(true);
            }

            if ((TargetType.HasFlag(SpellTargetType.ENEMY_MONSTER_SUMMON) || TargetType.HasFlag(SpellTargetType.ENEMY_NON_MONSTER_SUMMON)) &&
                (actor is SummonedMonster))
            {
                return(true);
            }

            return(false);
        }