Пример #1
0
        //удаление сообщения
        //если это делает пользователь то он просто удаляет свое сообщение из базы,
        //администратор может как удалить свое сообщение так и пользователя
        //если он удаляет свое сообщение то оно удаляется из базы, если пользователя то оно ьлокируеться и изменяэться текст
        public ActionResult DelMessage(int id, int id_page)
        {
            var role    = Session["Role"].ToString();
            var user_id = Session["Id"].ToString();

            Talking talking = db.Talkings.Where(x => x.Id == id).FirstOrDefault();

            if ((role == "user") && (talking.UserId.ToString() == user_id))
            {
                db.Talkings.Remove(talking);
                db.SaveChanges();
            }
            else if ((role == "admin") && (talking.Role != "admin"))
            {
                talking.DeleteText = talking.Text;
                talking.Text       = "Сообщение было удалено, так как имело нецензурную лексику или оскорбления в адрес пользователей сайта.";
                talking.Status     = "blocked";
                db.SaveChanges();
            }
            else if ((role == "admin") && (talking.Role == "admin"))
            {
                db.Talkings.Remove(talking);
                db.SaveChanges();
            }
            else
            {
                return(RedirectToAction("ErrorAccess", "Error"));
            }
            return(RedirectToAction("Discussion", new { id = id_page, page = Session["page_discussion"] }));
        }
Пример #2
0
        public Character(Texture2D tIdle, Texture2D tTalk1, Texture2D tTalk2, Texture2D tWindow, SpriteFont font, float x, float y)
        {
            textureIdle    = tIdle;
            textureTalk1   = tTalk1;
            textureTalk2   = tTalk2;
            textureWindow  = tWindow;
            textureCurrent = textureIdle;
            state          = State.idle;
            talkingState   = Talking.closed;
            fontJetset     = font;

            idleBlinkTimerStart     = 120;
            idleBlinkTimer          = idleBlinkTimerStart;
            idleBlinkDoneTimerStart = 4;
            idleBlinkDoneTimer      = idleBlinkDoneTimerStart;
            talkTimerStart          = 360;
            talkLipFlapTimerStart   = 5;
            talkLipFlapTimer        = talkLipFlapTimerStart;
            blinking = false;

            Bounds.Width  = 1080;
            Bounds.Height = 1920;
            Bounds.X      = x;
            Bounds.Y      = y;

            message = "";
        }
Пример #3
0
        public ActionResult UserEditMessage(int page, Talking talking)
        {
            db.Entry(talking).State = EntityState.Modified;
            db.SaveChanges();

            return(RedirectToAction("UserDiscussion", new { id = page, page = Session["user_page_discussion"] }));
        }
Пример #4
0
        public JsonResult Add(string Title = "", string Say = "", int HitCount = 9, int Status = 0, string DisplayPic = "")
        {
            AjaxResponse <object> obj = new AjaxResponse <object>();

            #region 一系列验证
            if (!string.IsNullOrEmpty(Title))
            {
                if (Title.Length > 25)
                {
                    obj.ErrorMessage = "标题25个字以内!";
                    return(Json(obj));
                }
            }

            if (string.IsNullOrEmpty(Say))
            {
                obj.ErrorMessage = "内容不能为空!";
                return(Json(obj));
            }

            if (Say.Length > 500)
            {
                obj.ErrorMessage = "内容500个字以内!";
                return(Json(obj));
            }
            #endregion

            //如果没有上传默认展图,就随机展示一个默认展图
            if (string.IsNullOrEmpty(DisplayPic))
            {
                IList <ArticleDisPhoto> disPics = ArticleDisPhotoService.PageLoad(p => p.Status != StatusEnum.Delete).ToList();
                int count = disPics.Count;
                if (count > 0)
                {
                    Random random = new Random();
                    int    index  = random.Next(disPics.Count);
                    DisplayPic = disPics[index].PicUrl;
                }
                else//实在没有的话就给一个默认值
                {
                    DisplayPic = LoT.Common.ConfigHelper.GetValueForConfigAppKey("ArticleTypeDisPlayPic");
                }
            }

            Talking talking = new Talking()
            {
                Title      = string.IsNullOrEmpty(Title) ? "" : Title,
                Say        = Say,
                CreateTime = DateTime.Now,
                UpdateTime = DateTime.Now,
                HitCount   = HitCount,
                Status     = (ArticleStatusEnum)Status,
                DisplayPic = DisplayPic
            };

            obj.IsSuccess = TalkingService.AddModel(talking);

            return(Json(obj));
        }
Пример #5
0
        public ActionResult DeleteConfirmed(int id)
        {
            Talking talking = db.Talking.Find(id);

            db.Events.Remove(talking);
            db.SaveChanges();
            return(RedirectToAction("Index"));
        }
        public ActionResult CreateActivity(int i = 0)
        {
            DateTime startTime = new DateTime();
            DateTime endTime   = new DateTime();

            string  name        = Request.Form[1];
            string  description = Request.Form[2];
            int     capacity    = int.Parse(Request.Form[3]);
            decimal price       = decimal.Parse(Request.Form[4]);

            if (DateTime.TryParse(Request.Form[5].ToString(), out DateTime resultStartTime))
            {
                startTime = resultStartTime;
            }
            if (DateTime.TryParse(Request.Form[6].ToString(), out DateTime resultEndTime))
            {
                endTime = resultEndTime;
            }
            int subjectId = int.Parse(Request.Form[7]);

            switch (subjectId)
            {
            //Jazz
            case 5:
                Jazz jazz = new Jazz {
                    Name = name, Description = description, Capacity = capacity, Price = price, StartTime = startTime, EndTime = endTime, LocationId = 21, SubjectId = subjectId
                };
                activityRepo.Insert(jazz);
                break;

            //Talking
            case 6:
                Talking talking = new Talking {
                    Name = name, Description = description, Capacity = capacity, Price = price, StartTime = startTime, EndTime = endTime, LocationId = 22, SubjectId = subjectId
                };
                activityRepo.Insert(talking);
                break;

            //Historic
            case 7:

                Walking walking = new Walking {
                    Name = name, Description = description, Capacity = capacity, Price = price, StartTime = startTime, EndTime = endTime, LocationId = 23, SubjectId = subjectId
                };
                activityRepo.Insert(walking);
                break;

            //Dining
            case 8:
                Dining dining = new Dining {
                    Name = name, Description = description, Capacity = capacity, Price = price, StartTime = startTime, EndTime = endTime, LocationId = 23, SubjectId = subjectId
                };
                activityRepo.Insert(dining);
                break;
            }

            return(RedirectToAction("ActivityDetails"));
        }
Пример #7
0
    protected override void SetUpDictionary()
    {
        base.SetUpDictionary();
        emma = new Talking("EMMA");
        grados = new Talking("GRADOS");

        talkers.Add (emma, playerPicture);
        talkers.Add (grados, gradosPicture);
    }
Пример #8
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    protected void Unnamed2_Click(object sender, EventArgs e)
    {
        Talking client = new Talking();

        client.endPoint = txt1.Text;

        string response = client.makeRequest();

        Label1.Text = response;
    }
Пример #9
0
        public ActionResult OrderTalkingTicket(int Id, int Amount, string Comment)
        {
            TalkingController talkingController = new TalkingController();

            talkingController.maxTickets(Amount);
            Talking talking = talkingRepository.GetById(Id);

            shoppingCart.AddTicket(MakeTicketFromTalkingActivity(talking, Amount, Comment));
            return(Talking());
        }
Пример #10
0
 public ActionResult Edit([Bind(Include = "EventId,EventDateTime,Location,Price,Seats,TicketsSold,Speaker1,Speaker2")] Talking talking)
 {
     if (ModelState.IsValid)
     {
         db.Entry(talking).State = EntityState.Modified;
         db.SaveChanges();
         return(RedirectToAction("Index"));
     }
     return(View(talking));
 }
Пример #11
0
        public void Update()
        {
            switch (state)
            {
            default:
            case State.idle:
                if (idleBlinkTimer <= 0)
                {
                    Blink();
                }
                else
                {
                    idleBlinkTimer--;
                }
                break;

            case State.talk:
                if (talkTimer <= 0)
                {
                    state          = State.idle;
                    textureCurrent = textureIdle;
                }
                else
                {
                    talkTimer--;
                    talkLipFlapTimer--;
                    if (talkLipFlapTimer <= 0)
                    {
                        if (talkingState == Talking.closed)
                        {
                            textureCurrent = textureTalk1;
                            talkingState   = Talking.open;
                        }
                        else
                        {
                            textureCurrent = textureTalk2;
                            talkingState   = Talking.closed;
                        }
                        talkLipFlapTimer = talkLipFlapTimerStart;
                    }
                }
                if (currentmessagePosition < currentmessageLength)
                {
                    currentmessage.Append(message[currentmessagePosition]);
                    currentmessagePosition++;
                    textwindow.message = currentmessage.ToString();
                }
                break;
            }

            if (textwindow != null)
            {
                textwindow.Update();
            }
        }
Пример #12
0
        public ActionResult Create([Bind(Include = "EventId,EventDateTime,Location,Price,Seats,TicketsSold,Speaker1,Speaker2")] Talking talking)
        {
            if (ModelState.IsValid)
            {
                db.Events.Add(talking);
                db.SaveChanges();
                return(RedirectToAction("Index"));
            }

            return(View(talking));
        }
Пример #13
0
 protected void ShowTalker(Talking talkerWanted)
 {
     foreach (KeyValuePair<Talking, GameObject> pair in talkers){
         GameObject picture = pair.Value;
         Talking currentTalker = pair.Key;
         if (talkerWanted != null && currentTalker.name == talkerWanted.name)
             picture.SetActive(true);
         else
             picture.SetActive(false);
     }
 }
Пример #14
0
        /// <summary>
        /// 说说修改页面
        /// </summary>
        /// <param name="GroupType"></param>
        /// <param name="ArticleId"></param>
        /// <returns></returns>
        public ActionResult Update(int GroupType = 1, int ArticleId = 0)
        {
            Talking talking = TalkingService.FindModel(ArticleId);

            //不存在就跳转到添加页面
            if (talking == null)
            {
                return(RedirectToAction("Add"));
            }

            return(View(talking));
        }
Пример #15
0
 private Ticket MakeTicketFromTalkingActivity(Talking Talking, int Amount, string Comment)
 {
     return(new Ticket
     {
         ActivityId = Talking.Id,
         Activity = activityRepository.GetById(Talking.Id),
         Price = Talking.Price,
         Amount = Amount,
         Comment = Comment,
         SoldAt = DateTime.Now,
     });
 }
Пример #16
0
    protected override void SetUpDictionary()
    {
        base.SetUpDictionary();
        emma = new Talking("EMMA");
        grados = new Talking("GRADOS");
        friend = new Talking("FRIEND");
        colonel = new Talking("COLONEL");

        talkers.Add (emma, playerPicture);
        talkers.Add (grados, gradosPicture);
        talkers.Add (friend, friendsPicture);
        talkers.Add (colonel, colonelPicture);
    }
Пример #17
0
        // GET: /Talking/Delete/5
        public ActionResult Delete(int?id)
        {
            if (id == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }
            Talking talking = db.Talking.Find(id);

            if (talking == null)
            {
                return(HttpNotFound());
            }
            return(View(talking));
        }
Пример #18
0
        //удаление сообщения
        //если это делает пользователь то он просто удаляет свое сообщение из базы,
        //администратор может как удалить свое сообщение так и пользователя
        //если он удаляет свое сообщение то оно удаляется из базы, если пользователя то оно ьлокируеться и изменяэться текст
        public ActionResult UserDelMessage(int id, int id_page)
        {
            var role    = Session["Role"].ToString();
            var user_id = Session["Id"].ToString();

            Talking talking = db.Talkings.Where(x => x.Id == id).FirstOrDefault();

            if ((role == "user") && (talking.UserId.ToString() == user_id))
            {
                db.Talkings.Remove(talking);
                db.SaveChanges();
            }
            else
            {
                return(RedirectToAction("ErrorAccess", "Error"));
            }
            return(RedirectToAction("UserDiscussion", new { id = id_page, page = Session["user_page_discussion"] }));
        }
Пример #19
0
 public ScriptPieceDecision(UILabel subtitleLabel, string text, Talking talking)
     : base(subtitleLabel, text, talking)
 {
     storyDecision = Decision.NONE;
 }
Пример #20
0
 public ScriptPiece(UILabel subtitleLabel, string text, Talking talking, CutScene cutSceneIndex)
 {
     this.text = text;
     this.talking = talking;
     this.cutSceneIndexAfter = cutSceneIndex;
     //this.playCutSceneMethod = parent.PlayCutScene;
     this.subtitleLabel = subtitleLabel;
     AdjustTalkDelay(text);
     if (text == null)
         talkDelay = 0f;
 }
Пример #21
0
        public void SpeakTextTest()
        {
            Talking talking = new Talking();

            talking.SpeakText("Welcome");
        }
Пример #22
0
    void ShowMessage(GameEvent e, Channel MessageChannel)
    {
        GameObject   message;
        ImageEvent   imageEvent   = e as ImageEvent;
        OfflineEvent offlineEvent = e as OfflineEvent;

        if (imageEvent != null)
        {
            //Handle image messages
            //Get the image from the image manager, and figure out whether it's landscape or portrait
            ImageMapping im = ImageManager.instance.GetImage(imageEvent.ImageName);
            if (im == null)
            {
                Debug.LogError("Image " + imageEvent.ImageName + " not found in the ImageManager");
                return;
            }
            if (im.orientation == ImageOrientation.LANDSCAPE)
            {
                message = GameObject.Instantiate(LandscapeImagePrefab, MessageChannel.ContentPanel.transform);
            }
            else
            {
                AkSoundEngine.PostEvent("Picture", gameObject);
                message = GameObject.Instantiate(PortraitImagePrefab, MessageChannel.ContentPanel.transform);
            }
            message.GetComponent <ImageMessageUI>().image.sprite = im.sprite;
            CleanCanvases(MessageChannel);
        }
        else if (offlineEvent != null)
        {
            SetCharacterOffline(offlineEvent.CharacterName);
        }
        else if (e.Channel == "Group")
        {
            message = GameObject.Instantiate(MessageChannel.IncomingMessagePrefab, MessageChannel.ContentPanel.transform);
            //If we're in a group chat, the message has a portrait and a name that needs to be set up.

            Talking T = message.GetComponent <Talking>();
            T.NameText.text = (e.CharacterName + " is typing...");

            MessageUI M           = message.GetComponent <MessageUI>();
            Channel   CharChannel = Channels.Find(x => x.ChannelName == e.CharacterName);
            if (CharChannel != null)
            {
                M.CharacterImage.sprite = CharChannel.Portrait;
                M.BackgroundImage.color = CharChannel.ChatBubbleColor;
            }
            M.MessageText.text = e.Content;
            M.MessageChannel   = MessageChannel;
            M.CharacterName    = e.CharacterName;
            SetCharacterOnline(e.CharacterName);

            if (CurrentlyActiveChannel != e.Channel)
            {
                StartCoroutine(PreFinishAnimation(M));
            }
            else
            {
                BeginAnimation(M);
            }
        }
        else
        {
            message = GameObject.Instantiate(MessageChannel.IncomingMessagePrefab, MessageChannel.ContentPanel.transform);
            Talking T = message.GetComponent <Talking>();
            T.NameText.text = (e.CharacterName + " is typing...");

            MessageUI M = message.GetComponent <MessageUI>();
            //Single messages don't have to worry about the name or portrait either, just the text content
            M.MessageText.text = e.Content;
            M.MessageChannel   = MessageChannel;
            M.CharacterName    = e.CharacterName;
            SetCharacterOnline(e.CharacterName);
            M.BackgroundImage.color = MessageChannel.ChatBubbleColor;
            if (CurrentlyActiveChannel != e.Channel)
            {
                StartCoroutine(PreFinishAnimation(M));
            }
            else
            {
                BeginAnimation(M);
            }
        }
    }
Пример #23
0
 public ActionResult UserSavePost(int id, Talking talking)
 {
     db.Talkings.Add(talking);
     db.SaveChanges();
     return(RedirectToAction("UserDiscussion", new { id }));
 }
Пример #24
0
 void ShowTalking(Talking who)
 {
     switch(who){
         case Talking.EMMA: {
             dialoguePlayer.SetActive (true);
             dialogueGrados.SetActive (false);
             dialogueHD.SetActive (false);
             break;
         }
         case Talking.GRADOS: {
             dialoguePlayer.SetActive (false);
             dialogueGrados.SetActive (true);
             dialogueHD.SetActive (false);
             break;
         }
         case Talking.HD: {
             dialoguePlayer.SetActive (false);
             dialogueGrados.SetActive (false);
             dialogueHD.SetActive (false);
             break;
         }
         case Talking.NOONE:{
             dialoguePlayer.SetActive (false);
             dialogueGrados.SetActive (false);
             dialogueHD.SetActive (false);
             break;
         }
     }
 }
Пример #25
0
 public ScriptPieceDecision(UILabel subtitleLabel, string text, Talking talking, CutScene cutSceneAIndex,CutScene cutSceneBIndex)
     : base(subtitleLabel, text, talking)
 {
     storyDecision = Decision.NONE;
     cutsceneA = cutSceneAIndex;
     cutsceneB = cutSceneBIndex;
 }
Пример #26
0
 public ScriptPiece(UILabel subtitleLabel, string text, Talking talking)
 {
     this.text = text;
     this.talking = talking;
     this.subtitleLabel = subtitleLabel;
     AdjustTalkDelay(text);
     if (text == null)
         talkDelay = 0f;
 }
Пример #27
0
 private void Awake()
 {
     m_talking       = GetComponent(typeof(Talking)) as Talking;
     m_totalVelocity = transform.parent.parent.GetComponent(typeof(PlayerTotalVelocity)) as PlayerTotalVelocity;
 }