void Update() { if (Input.GetKeyDown(KeyCode.Return)) { openingcanvas.SetActive(false); openingstep++; } if (openingstep == 0) { if (openingcanvas.GetComponent <OpeningTextController>().is_talknow == false) { if (staging.fadeOutBlack() || Input.GetKeyDown(KeyCode.Return)) { openingcanvas.SetActive(false); talkcanvas.SetActive(true); talkmanager.talkStart(); openingstep++; } } } if (openingstep == 1) { if (staging.fadeInBlack()) { talkmanager.is_talknow = true; openingstep++; } } }