public void EpisodeEnabled(GameObject ep) { if (TalkBalloon_2.GetComponent <TalkBalloon> ().NumberOfTalk() >= 20) { ep.SetActive(true); } else { ep.SetActive(false); } }
// Update is called once per frame void Update() { if (!DialogPanel.activeSelf) { //soda event ShopItem.GetComponent <Item> ().load(); if (ShopItem.GetComponent <Item> ().haveItem() && Penguin.enabled && sodaBoughtTimes < 1) { ShopItem.GetComponent <Item> ().decreaseItem(); sodaBoughtTimes++; PlayerPrefs.SetString("SodaEventShow", "True"); // show event save. SceneManager.LoadScene("Penguin Event"); } //soda if (VisitFriend.GetComponent <VisitFriend> ().VisitNumber >= openVisitCount) { buyButton.GetComponent <Button> ().enabled = true; ShopItem.GetComponent <Button> ().enabled = true; QuestionBox.SetActive(false); if (!IsAlreadyOpen) { PopUpText.text = "이제 상점에서 <형제소다>를 구입할 수 있습니다!"; PopUpClose.SetActive(true); PopUp.SetActive(true); IsAlreadyOpen = true; } } //Episode if (TalkBalloon_2.GetComponent <TalkBalloon> ().NumberOfTalk() == 20) { if (!IsAlreadyOpen2) { SceneManager.LoadScene("PenguinEp"); IsAlreadyOpen2 = true; } } } save(); }