Пример #1
0
    //first get tags from target
    //display a tag field for each one
    //
    public override void OnInspectorGUI()
    {
        EditorGUILayout.LabelField("Search for These Tags:");
        TagSearchZone myTarget = (TagSearchZone)target;

        string[] tags = myTarget.searchTags;
        if (tags == null)
        {
            tags = new string[0];
        }
        for (int i = 0; i < tags.Length; i++)
        {
            myTarget.searchTags[i] = EditorGUILayout.TagField(myTarget.searchTags[i]);
        }
        GUILayout.BeginHorizontal();
        if (GUILayout.Button("-", GUILayout.Width(20)) && tags.Length > 0)
        {
            string[] tagsMinus = new string[tags.Length - 1];
            for (int i = 0; i < tagsMinus.Length; i++)
            {
                tagsMinus[i] = tags[i];
            }
            myTarget.searchTags = tagsMinus;
        }
        if (GUILayout.Button("+", GUILayout.Width(20)))
        {
            string[] tagsPlus = new string[tags.Length + 1];
            tags.CopyTo(tagsPlus, 0);
            tagsPlus[tagsPlus.Length - 1] = "Untagged";
            myTarget.searchTags           = tagsPlus;
        }
        GUILayout.EndHorizontal();
    }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     RegisterSelf();
     otherFragments           = new List <Collider2D>();
     collider2D               = this.GetComponent <Collider2D>();
     fragmentSearch           = GetComponent <TagSearchZone>();
     fragmentSearch.TagEnter += FragmentEnter;
     fragmentSearch.TagExit  += FragmentExit;
 }