private void HashtagFollowing() { var follower = new TagFollower(); var vm_account = ((Application.Current.Windows[0] as MainWindow).accountsArea.Content as AccountsView).AccountsView_ListView.SelectedItem as VM_Account; var db = new InstagramDataContext(); var account = db.InstagramAccounts.First(m => m.AccountName == vm_account.Title); follower.StartFollow(targetInput.Text, int.Parse(followCountInput.Text), account); }
public static void TagObject(GameObject gameObject, Color color) { Renderer[] allRenderers = gameObject.GetComponentsInChildren <Renderer>(); if (allRenderers.Length == 0) { Debug.LogWarning("trying to tag " + gameObject.name + " but it has no child renderers"); return; } List <TagFollower> followersPerObject = new List <TagFollower>(); for (int i = 0; i < allRenderers.Length; i++) { TagFollower follower = GetAvailableTagFollower(); follower.StartFollow(allRenderers[i], allRenderers[i].GetComponent <MeshFilter>(), color); followersPerObject.Add(follower); } tagged2Followers.Add(gameObject, followersPerObject); }