public TableBrush getTableBrush() { TableBrush ret = null; if ((this.ground != null) && (ground.getTableBrush() != null)) { ret = ground.getTableBrush(); } foreach (Item it in Items) { if (it.getTableBrush() != null) { ret = it.getTableBrush(); } } return(ret); }
public void tableize(GameMap map) { TableBrush.doTables(map, this); }