/* * public void InsertSeparator(GameObject separator) { * //Instantiate a separator as 1 index ahead of yourself * GameObject newSeperator = Instantiate(separator, transform.parent, false); * newSeperator.transform.SetSiblingIndex(transform.GetSiblingIndex() + 1); * } * //*/ public void UnpackData(TabData _tabData, TabSortMenu _TabSortMenu, int _tabID) { tabData = _tabData; myIconImage.sprite = _tabData.icon; background.color = _tabData.bgColor; myIconImage.SetNativeSize(); if (title != null) { title.text = _tabData.text; } myParentMenu = _TabSortMenu; tabID = _tabID; }