Пример #1
0
        public Settings()
        {
            ScenesListFile = @"data/scenes/scenes.list";
            LastPlayedId = 0;
            MaxPlayedId = 1;
            MinimapWidth = 300;
            MinimapHeight = 100;
            FullScreen = false;
            ScreenMode = new TV_MODEFORMAT() { Width = 800, Height = 600, Format = 32 };
            #if DEBUG
            //FullScreen = false;
            //ScreenMode = new TV_MODEFORMAT() { Width = 800, Height = 600, Format = 32 };
            Antialiasing = 2;

            #else
            //FullScreen = true;
            //ScreenMode = new TV_MODEFORMAT() {
            //    Width = Screen.PrimaryScreen.Bounds.Width,
            //    Height = Screen.PrimaryScreen.Bounds.Height,
            //    Format = 32
            //};
            Antialiasing = 4;
            #endif
            MusicVolume = 70;
            FXVolume = 80;
        }
Пример #2
0
        public Settings()
        {
            ScenesListFile = @"data/scenes/scenes.list";
            LastPlayedId   = 0;
            MaxPlayedId    = 1;
            MinimapWidth   = 300;
            MinimapHeight  = 100;
            FullScreen     = false;
            ScreenMode     = new TV_MODEFORMAT()
            {
                Width = 800, Height = 600, Format = 32
            };
#if DEBUG
            //FullScreen = false;
            //ScreenMode = new TV_MODEFORMAT() { Width = 800, Height = 600, Format = 32 };
            Antialiasing = 2;
#else
            //FullScreen = true;
            //ScreenMode = new TV_MODEFORMAT() {
            //    Width = Screen.PrimaryScreen.Bounds.Width,
            //    Height = Screen.PrimaryScreen.Bounds.Height,
            //    Format = 32
            //};
            Antialiasing = 4;
#endif
            MusicVolume = 70;
            FXVolume    = 80;
        }
Пример #3
0
        /// <summary>
        /// Gets the available video modes.
        /// </summary>
        /// <returns></returns>
        public static List <TV_MODEFORMAT> GetAvailableVideoModes()
        {
            var modes      = new List <TV_MODEFORMAT>();
            var deviceInfo = new TVDeviceInfo();

            for (int i = 0; i < deviceInfo.GetDisplayModeCount(); i++)
            {
                TV_MODEFORMAT mode = deviceInfo.GetDisplayMode(i);
                if (mode.Format == 32 && !modes.Any(m => m.Width == mode.Width && m.Height == mode.Height))
                {
                    modes.Add(mode);
                }
            }
            modes.Sort((a, b) => ((b.Width - a.Width) << 16) + b.Height - a.Height);

            return(modes);
        }
Пример #4
0
 /// <summary>
 /// Internal copy constructor.
 /// </summary>
 /// <param name="source"></param>
 internal EngineSettings(EngineSettings source)
 {
     MultiThreading = source.MultiThreading;
     DebugFile = source.DebugFile;
     RenderForm = source.RenderForm;
     ScreenMode = source.ScreenMode;
     Fullscreen = source.Fullscreen;
     VSync = source.VSync;
     MultisampleType = source.MultisampleType;
     StartupScene = string.Empty;
     PreviewMode = false;
     UpdateFrequency = source.UpdateFrequency;
     UseGlowEffect = source.UseGlowEffect;
 }