Пример #1
0
        /// <summary>
        /// Shows the provided objects and "hangs" (halts code until user closes presenter window).
        /// </summary>
        /// <param name="tessellatedSolid">The tessellated solid.</param>
        public static void ShowAndHang(IEnumerable <PolygonalFace> faces, TVGL.Color color = null)
        {
            var window          = new Window3DPlot();
            var sysWindowsColor = color != null ? new System.Windows.Media.Color
            {
                A = color.A,
                B = color.B,
                G = color.G,
                R = color.R
            } : System.Windows.Media.Colors.Blue;

            window.view1.Children.Add(MakeModelVisual3DMultiColorFaces(faces, MaterialHelper.CreateMaterial(sysWindowsColor)));
            window.view1.FitView(window.view1.Camera.LookDirection, window.view1.Camera.UpDirection);
            window.ShowDialog();
        }
Пример #2
0
        /// <summary>
        ///     Initializes a new instance of the <see cref="Window2DPlot" /> class.
        /// </summary>
        /// <param name="listOfSeriesOfPoints">The list of array of points.</param>
        /// <param name="title">The title.</param>
        /// <param name="plot2DType">Type of the plot2 d.</param>
        /// <param name="closeShape">if set to <c>true</c> [close shape].</param>
        /// <param name="marker">The marker.</param>
        public Window2DPlot(IList <List <double[]> > listOfSeriesOfPoints, string title, Plot2DType plot2DType, bool closeShape,
                            MarkerType marker, IList <TVGL.Color> colors = null) : this(title)
        {
            for (var i = 0; i < listOfSeriesOfPoints.Count(); i++)
            {
                //Note: both methods below will accept null colors, so set to null by default
                TVGL.Color color = null;
                if (colors != null)
                {
                    color = colors[i];
                }

                if (plot2DType == Plot2DType.Line)
                {
                    AddLineSeriesToModel(listOfSeriesOfPoints[i], closeShape, marker, color);
                }
                else
                {
                    AddScatterSeriesToModel(listOfSeriesOfPoints[i], marker, color);
                }
            }
            InitializeComponent();
        }
Пример #3
0
        /// <summary>
        ///     Adds the scatter series to model.
        /// </summary>
        /// <param name="points">The points.</param>
        /// <param name="marker">The marker.</param>
        private void AddScatterSeriesToModel(IList <double[]> points, MarkerType marker, TVGL.Color color = null)
        {
            var series = new LineSeries
            {
                MarkerType = marker,
                LineStyle  = LineStyle.None
            };

            //Add color to series if applicable
            if (color != null)
            {
                series.Color = OxyColor.FromRgb(color.R, color.G, color.B);
            }

            foreach (var point in points)
            {
                //point[0] == x, point[1] == y
                series.Points.Add(new DataPoint(point[0], point[1]));
            }
            Model.Series.Add(series);
        }
Пример #4
0
 /// <summary>
 ///     Adds the scatter series to model.
 /// </summary>
 /// <param name="points">The points.</param>
 /// <param name="marker">The marker.</param>
 private void AddScatterSeriesToModel(IList <Vertex> points, MarkerType marker, TVGL.Color color = null)
 {
     AddScatterSeriesToModel(PointsToDouble(points), marker, color);
 }
Пример #5
0
 /// <summary>
 ///     Adds the line series to model.
 /// </summary>
 /// <param name="points">The points.</param>
 /// <param name="closeShape">if set to <c>true</c> [close shape].</param>
 /// <param name="marker">The marker.</param>
 private void AddLineSeriesToModel(IList <Vertex> points, bool closeShape, MarkerType marker, TVGL.Color color = null)
 {
     AddLineSeriesToModel(PointsToDouble(points), closeShape, marker, color);
 }
Пример #6
0
 /// <summary>
 ///     Adds the scatter series to model.
 /// </summary>
 /// <param name="points">The points.</param>
 /// <param name="marker">The marker.</param>
 private void AddScatterSeriesToModel(IEnumerable <Vector2> points, MarkerType marker, TVGL.Color color = null)
 {
     AddScatterSeriesToModel(PointsToDouble(points), marker, color);
 }
Пример #7
0
 /// <summary>
 ///     Adds the line series to model.
 /// </summary>
 /// <param name="points">The points.</param>
 /// <param name="closeShape">if set to <c>true</c> [close shape].</param>
 /// <param name="marker">The marker.</param>
 private void AddLineSeriesToModel(IEnumerable <Vector2> points, bool closeShape, MarkerType marker, TVGL.Color color = null)
 {
     AddLineSeriesToModel(PointsToDouble(points), closeShape, marker, color);
 }