void Start() { TT1 = GameObject.Find("TT1"); TT2 = GameObject.Find("TT2"); anim1 = TT1.GetComponent <Animator>(); anim2 = TT2.GetComponent <Animator>(); }
void Start() { anim1 = TT1.GetComponent <Animator>(); anim2 = TT2.GetComponent <Animator>(); rb1 = TT1.GetComponent <Rigidbody2D>(); rb2 = TT2.GetComponent <Rigidbody2D>(); }
void Start() { anim1 = TT1.GetComponent <Animator>(); anim2 = TT2.GetComponent <Animator>(); anim = gameObject.GetComponent <Animator>(); isDead = 0; }