Пример #1
0
 public void Reset()
 {
     ResetAlphaAndAddColor();
     m_blockTransform.localScale        = Vector3.one;
     m_blockSprite.transform.localScale = Vector3.one;
     m_blockSprite.color    = new Color(1.0f, 1.0f, 1.0f, 1.0f);
     m_addColorSprite.color = new Color(1.0f, 1.0f, 1.0f, 0.0f);
     if (m_tweenPosition.enabled)
     {
         m_blockSprite.depth     = 2;
         m_tweenPosition.enabled = false;
         m_tweenScale.enabled    = false;
         m_tweenAlpha.enabled    = false;
     }
     x_move   = 0;
     y_move   = 0;
     special  = TSpecialBlock.ESpecial_Normal;
     CurState = BlockState.Normal;
     if (IsDroping())
     {
         --DropingBlockCount;
     }
     m_eatStartTime = 0;
 }
Пример #2
0
    public void Reset()
	{
        ResetAlphaAndAddColor();
        m_blockTransform.localScale = Vector3.one;
        m_blockSprite.transform.localScale = Vector3.one;
        m_blockSprite.color = new Color(1.0f, 1.0f, 1.0f, 1.0f);
        m_addColorSprite.color = new Color(1.0f, 1.0f, 1.0f, 0.0f);
        if (m_tweenPosition.enabled)
        {
            m_blockSprite.depth = 2;
            m_tweenPosition.enabled = false;
            m_tweenScale.enabled = false;
            m_tweenAlpha.enabled = false;
        }
		x_move = 0;
		y_move = 0;
		special = TSpecialBlock.ESpecial_Normal;
        CurState = BlockState.Normal;
        if (IsDroping())
        {
            --DropingBlockCount;
        }
        m_eatStartTime = 0;
	}
Пример #3
0
    public void Reset()
	{
        m_blockSprite.transform.localScale = Vector3.one;
        m_blockSprite.color = new Color(1.0f, 1.0f, 1.0f, 1.0f);
		x_move = 0;
		y_move = 0;
		special = TSpecialBlock.ESpecial_Normal;
        CurState = BlockState.Normal;
        if (IsDroping())
        {
            --DropingBlockCount;
        }
        m_eatStartTime = 0;
	}