public void Reset() { ResetAlphaAndAddColor(); m_blockTransform.localScale = Vector3.one; m_blockSprite.transform.localScale = Vector3.one; m_blockSprite.color = new Color(1.0f, 1.0f, 1.0f, 1.0f); m_addColorSprite.color = new Color(1.0f, 1.0f, 1.0f, 0.0f); if (m_tweenPosition.enabled) { m_blockSprite.depth = 2; m_tweenPosition.enabled = false; m_tweenScale.enabled = false; m_tweenAlpha.enabled = false; } x_move = 0; y_move = 0; special = TSpecialBlock.ESpecial_Normal; CurState = BlockState.Normal; if (IsDroping()) { --DropingBlockCount; } m_eatStartTime = 0; }
public void Reset() { m_blockSprite.transform.localScale = Vector3.one; m_blockSprite.color = new Color(1.0f, 1.0f, 1.0f, 1.0f); x_move = 0; y_move = 0; special = TSpecialBlock.ESpecial_Normal; CurState = BlockState.Normal; if (IsDroping()) { --DropingBlockCount; } m_eatStartTime = 0; }