public static int Triangle_Point_AnalyseD( out VECTOR_D TrianglePos1, out VECTOR_D TrianglePos2, out VECTOR_D TrianglePos3, out VECTOR_D PointPos, out TRIANGLE_POINT_RESULT_D Result) { if( System.IntPtr.Size == 4 ) { return dx_Triangle_Point_AnalyseD_x86( out TrianglePos1 , out TrianglePos2 , out TrianglePos3 , out PointPos , out Result ); } else { return dx_Triangle_Point_AnalyseD_x64( out TrianglePos1 , out TrianglePos2 , out TrianglePos3 , out PointPos , out Result ); } }
extern static int dx_Triangle_Point_AnalyseD_x64( out VECTOR_D TrianglePos1, out VECTOR_D TrianglePos2, out VECTOR_D TrianglePos3, out VECTOR_D PointPos, out TRIANGLE_POINT_RESULT_D Result);