public void TestGetMachinePlayerCount_NoMasterServer() { AddTestMachineInfo(); int nPlayerCount = m_machineInfoMgr.GetMachinePlayerCount(TEST_MACHINE_NAME1); Assert.AreEqual(0, nPlayerCount); ServerInfoMgr serverInfoMgr = m_machineInfoMgr.GetServerInfoMgr(TEST_MACHINE_NAME1); TRANS_SERVERLISTNODE serverListNode1 = new TRANS_SERVERLISTNODE(); serverListNode1.strServerName = TEST_SERVER_NAME1; serverListNode1.nWorldID = 5000; serverListNode1.nServerID = 1; serverListNode1.nServerType = (byte)SERVER_TYPE.SERVER_GAME; TRANS_SERVERLISTNODE serverListNode2 = new TRANS_SERVERLISTNODE(); serverListNode2.strServerName = TEST_SERVER_NAME2; serverListNode2.nWorldID = 5000; serverListNode2.nServerID = 2; serverListNode2.nServerType = (byte)SERVER_TYPE.SERVER_GAME; serverInfoMgr.AddServerInfo(ref serverListNode1); serverInfoMgr.AddServerInfo(ref serverListNode2); serverInfoMgr.SetServerCurServerPlayerCount(TEST_SERVER_NAME1, 1); serverInfoMgr.SetServerCurServerPlayerCount(TEST_SERVER_NAME2, 1); nPlayerCount = m_machineInfoMgr.GetMachinePlayerCount(TEST_MACHINE_NAME1); Assert.AreEqual(2, nPlayerCount); }
public bool AddServerInfo(ref TRANS_SERVERLISTNODE refServerListNode) { ServerInfo serverInfo = new ServerInfo(); serverInfo.SetName(refServerListNode.strServerName); serverInfo.SetServerType((SERVER_TYPE)refServerListNode.nServerType); serverInfo.WorldID = refServerListNode.nWorldID; serverInfo.ServerID = refServerListNode.nServerID; m_listServerInfo.AddLast(serverInfo); return(true); }
public bool OnGetServerListReq(NetCommand command) { TRANS_SERVERLISTNODE[] arrServerListNode = new TRANS_SERVERLISTNODE[m_refServerMonitor.refServerInfoMgr.ServerInfoCount]; m_refServerMonitor.refServerInfoMgr.GetTRANS_SERVERLISTNODE(ref arrServerListNode); if (m_refCommandSender.SendGetServerListRes(command.SessionID, ref arrServerListNode) == false) { return(false); } return(true); }
private bool OnGetServerListRes(NetCommand command) { byte nServerCount; if (command.ReadByte(out nServerCount) == false) { return(false); } TRANS_SERVERLISTNODE[] arrServerListNode = new TRANS_SERVERLISTNODE[nServerCount]; for (int i = 0; i < nServerCount; ++i) { if (command.ReadString(out arrServerListNode[i].strServerName) == false) { return(false); } if (command.ReadByte(out arrServerListNode[i].nServerType) == false) { return(false); } if (command.ReadInt32(out arrServerListNode[i].nWorldID) == false) { return(false); } if (command.ReadInt32(out arrServerListNode[i].nServerID) == false) { return(false); } } UInt64 nSessionID = command.SessionID; MachineInfo refMachineInfo = m_refServerMonitorClient.refMachineInfoMgr.Find(nSessionID); if (null == refMachineInfo) { return(false); } m_refServerMonitorClient.ClearServerInfo(refMachineInfo.GetName()); for (int i = 0; i < nServerCount; ++i) { m_refServerMonitorClient.AddServerInfo(refMachineInfo.GetName(), ref arrServerListNode[i]); } ServerInfoMgr refServerInfoMgr = m_refServerMonitorClient.refMachineInfoMgr.GetServerInfoMgr(refMachineInfo.GetName()); string[] arrServerNames; refServerInfoMgr.GetAllServerName(out arrServerNames); m_refCommandSender.SendRequestServerInfo(nSessionID, arrServerNames); return(true); }
public void AddServerInfo(string strMachineName, ref TRANS_SERVERLISTNODE refServerListNode) { ServerInfoMgr refServerInfoMgr = m_machineInfoMgr.GetServerInfoMgr(strMachineName); if (refServerInfoMgr == null) { return; } refServerInfoMgr.AddServerInfo(ref refServerListNode); m_refView.refTreeViewCntroller.AddServerNode(strMachineName, refServerListNode.strServerName); }
public void RefreshServerList() { m_updaterServerListView.BuildServerListView(); TRANS_SERVERLISTNODE[] arrServerListNode = new TRANS_SERVERLISTNODE[m_serverInfoMgr.ServerInfoCount]; m_serverInfoMgr.GetTRANS_SERVERLISTNODE(ref arrServerListNode); UInt64[] arrSessionID; m_serverMonitorClientMgr.GetAllSessionID(out arrSessionID); for (int i = 0; i < arrSessionID.Length; ++i) { m_netServer.commandSender.SendGetServerListRes(arrSessionID[i], ref arrServerListNode); } }
private void InitTestMachineInfo() { m_refMachineInfo = new MachineInfo(); m_refMachineInfo.MachineName = TEST_MACHINE_NAME1; m_refMachineInfo.IP = TEST_MACHINE_IP1; m_refMachineInfo.Port = TEST_MACHINE_PORT1; MachineInfo[] arrMachineInfo = { m_refMachineInfo }; m_machineInfoMgr.AddMachineInfo(arrMachineInfo); m_refMachineInfo.SetConnected(); TRANS_SERVERLISTNODE m_ServerListNode; m_ServerListNode = new TRANS_SERVERLISTNODE(); m_ServerListNode.strServerName = TEST_SERVER_NAME1; m_refMachineInfo.ServerInfoMgr.AddServerInfo(ref m_ServerListNode); m_refServerInfo = m_refMachineInfo.ServerInfoMgr.Find(TEST_SERVER_NAME1); }