public void SunUpdate() { int currentEnergy = this.currentEnergy; int num1; if (TOD_Sky.get_Instance().get_IsNight()) { num1 = 0; } else { Vector3 vector3 = Vector3.op_Subtraction(((GameObject)TOD_Sky.get_Instance().get_Components().Sun).get_transform().get_position(), ((Component)this.sunSampler).get_transform().get_position()); Vector3 normalized = ((Vector3) ref vector3).get_normalized(); float num2 = Mathf.InverseLerp(this.dot_minimum, this.dot_maximum, Vector3.Dot(((Component)this.sunSampler).get_transform().get_forward(), normalized)); if ((double)num2 > 0.0 && !this.IsVisible(Vector3.op_Addition(((Component)this.sunSampler).get_transform().get_position(), Vector3.op_Multiply(normalized, 100f)), 101f)) { num2 = 0.0f; } num1 = Mathf.FloorToInt((float)this.maximalPowerOutput * num2 * this.healthFraction); } int num3 = this.currentEnergy != num1 ? 1 : 0; this.currentEnergy = num1; if (num3 == 0) { return; } this.MarkDirty(); }
public static bool TrySwitchToolTo( NPCHumanContext c, NPCPlayerApex.ToolTypeEnum toolDay, NPCPlayerApex.ToolTypeEnum toolNight) { if (c != null) { Item obj = (Item)null; uint svActiveItemId = c.Human.svActiveItemID; if (Object.op_Inequality((Object)TOD_Sky.get_Instance(), (Object)null)) { obj = !TOD_Sky.get_Instance().get_IsDay() ? SwitchToolOperator.FindTool(c, toolNight) : SwitchToolOperator.FindTool(c, toolDay); } if (obj != null) { c.Human.UpdateActiveItem(obj.uid); if ((int)svActiveItemId != (int)c.Human.svActiveItemID) { c.Human.NextToolSwitchTime = Time.get_realtimeSinceStartup() + c.Human.ToolSwitchFrequency; c.SetFact(NPCPlayerApex.Facts.CurrentWeaponType, (byte)0, true, true); c.SetFact(NPCPlayerApex.Facts.CurrentToolType, (byte)c.Human.GetCurrentToolTypeEnum(), true, true); } return(true); } } return(false); }
private void Start() { if (!Object.op_Implicit((Object)TOD_Sky.get_Instance())) { return; } ((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).Hour = (__Null)(double)PlayerPrefs.GetFloat("DevTime"); }
private void Update() { if (Object.op_Equality((Object)TOD_Sky.get_Instance(), (Object)null)) { return; } this.slider.set_value((float)((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).Hour); }
public override void Load(BaseNetworkable.LoadInfo info) { base.Load(info); if (info.msg.environment == null || !Object.op_Implicit((Object)TOD_Sky.get_Instance())) { return; } ((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).set_DateTime(DateTime.FromBinary((long)((Environment)info.msg.environment).dateTime)); }
public bool CanPlayInEnvironment( int currentBiome, int currentTopology, float currentRain, float currentSnow, float currentWind) { return((!Object.op_Implicit((Object)TOD_Sky.get_Instance()) || (double)this.time.Evaluate((float)((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).Hour) >= 0.0) && (this.biomes == -1 || (this.biomes & currentBiome) != null) && (this.topologies == -1 || (this.topologies & currentTopology) == null) && (((double)this.rain.min <= 0.0 && (double)this.rain.max >= 1.0 || (double)currentRain >= (double)this.rain.min) && (double)currentRain <= (double)this.rain.max) && (((double)this.snow.min <= 0.0 && (double)this.snow.max >= 1.0 || (double)currentSnow >= (double)this.snow.min) && (double)currentSnow <= (double)this.snow.max && (((double)this.wind.min <= 0.0 && (double)this.wind.max >= 1.0 || (double)currentWind >= (double)this.wind.min) && (double)currentWind <= (double)this.wind.max))); }
public void OnValue(float f) { if (Object.op_Equality((Object)TOD_Sky.get_Instance(), (Object)null)) { return; } ((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).Hour = (__Null)(double)f; TOD_Sky.get_Instance().UpdateAmbient(); TOD_Sky.get_Instance().UpdateReflection(); TOD_Sky.get_Instance().UpdateFog(); }
public static void addtime(ConsoleSystem.Arg arg) { if (Object.op_Equality((Object)TOD_Sky.get_Instance(), (Object)null)) { return; } DateTime dateTime = ((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).get_DateTime(); dateTime = dateTime.Add(arg.GetTimeSpan(0)); ((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).set_DateTime(dateTime); }
private void CountHours() { if (!Object.op_Implicit((Object)TOD_Sky.get_Instance())) { return; } if (this.lastRun != 0L) { this.hoursRemaining -= (float)(((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).get_DateTime().Subtract(DateTime.FromBinary(this.lastRun)).TotalSeconds / 60.0 / 60.0); } this.lastRun = ((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).get_DateTime().ToBinary(); }
public float CalculateSunExposure() { if (TOD_Sky.get_Instance().get_IsNight()) { return(0.0f); } Vector3 vector3_1 = Vector3.op_Addition(((Component)this).get_transform().get_position(), new Vector3(0.0f, 1f, 0.0f)); Vector3 vector3_2 = Vector3.op_Subtraction(((GameObject)TOD_Sky.get_Instance().get_Components().Sun).get_transform().get_position(), vector3_1); Vector3 normalized = ((Vector3) ref vector3_2).get_normalized(); RaycastHit raycastHit; return(Physics.Raycast(vector3_1, normalized, ref raycastHit, 100f, 10551297) ? 0.0f : 1f); }
private void OnGUI() { if (!Object.op_Implicit((Object)TOD_Sky.get_Instance())) { return; } float num1 = (float)Screen.get_width() * 0.2f; Rect rect; ((Rect) ref rect).\u002Ector((float)Screen.get_width() - (num1 + 20f), (float)Screen.get_height() - 30f, num1, 20f); float hour = (float)((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).Hour; float num2 = GUI.HorizontalSlider(rect, hour, 0.0f, 24f); ref Rect local = ref rect;
public override void VehicleFixedUpdate() { base.VehicleFixedUpdate(); if (this.isClient) { return; } if ((double)Time.get_time() > (double)this.lastPlayerInputTime + 0.5) { this.SetDefaultInputState(); } this.MovementUpdate(); this.SetFlag(BaseEntity.Flags.Reserved6, TOD_Sky.get_Instance().get_IsNight(), false, true); }
public void LightCheck() { if (TOD_Sky.get_Instance().get_IsNight() && !this.lightsOn) { this.SetLightsOn(true); } else { if (!this.lightsOn) { return; } this.SetLightsOn(false); } }
protected void Update() { if (!Object.op_Implicit((Object)TerrainMeta.BiomeMap) || !Object.op_Implicit((Object)TOD_Sky.get_Instance())) { return; } TOD_Sky instance = TOD_Sky.get_Instance(); long num1 = 36000000000; long num2 = (long)World.Seed + ((TOD_CycleParameters)instance.Cycle).get_Ticks(); long num3 = 18L * num1; long num4 = 6L * num1; long num5 = num2 / num3; float t = Mathf.InverseLerp(0.0f, (float)num4, (float)(num2 % num3)); this.state = Climate.WeatherState.Fade(this.GetWeatherState((uint)((ulong)num5 % (ulong)uint.MaxValue)), this.GetWeatherState((uint)((ulong)(num5 + 1L) % (ulong)uint.MaxValue)), t); this.state.Override(this.Overrides); }
public override void Save(BaseNetworkable.SaveInfo info) { base.Save(info); info.msg.environment = (__Null)Pool.Get <Environment>(); if (Object.op_Implicit((Object)TOD_Sky.get_Instance())) { ((Environment)info.msg.environment).dateTime = (__Null)((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).get_DateTime().ToBinary(); } if (Object.op_Implicit((Object)SingletonComponent <Climate> .Instance)) { ((Environment)info.msg.environment).clouds = (__Null)(double)((Climate)SingletonComponent <Climate> .Instance).Overrides.Clouds; ((Environment)info.msg.environment).fog = (__Null)(double)((Climate)SingletonComponent <Climate> .Instance).Overrides.Fog; ((Environment)info.msg.environment).wind = (__Null)(double)((Climate)SingletonComponent <Climate> .Instance).Overrides.Wind; ((Environment)info.msg.environment).rain = (__Null)(double)((Climate)SingletonComponent <Climate> .Instance).Overrides.Rain; } ((Environment)info.msg.environment).engineTime = (__Null)(double)Time.get_realtimeSinceStartup(); }
public static float GetTemperature(Vector3 position) { if (!Object.op_Implicit((Object)SingletonComponent <Climate> .Instance) || !Object.op_Implicit((Object)TOD_Sky.get_Instance())) { return(15f); } Climate.ClimateParameters src; Climate.ClimateParameters dst; float blendParameters = ((Climate)SingletonComponent <Climate> .Instance).FindBlendParameters(position, out src, out dst); if (src == null || dst == null) { return(15f); } float hour = (float)((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).Hour; return(Mathf.Lerp(src.Temperature.Evaluate(hour), dst.Temperature.Evaluate(hour), blendParameters)); }
public static Admin.ServerInfoOutput ServerInfo() { return(new Admin.ServerInfoOutput() { Hostname = Server.hostname, MaxPlayers = Server.maxplayers, Players = BasePlayer.activePlayerList.Count, Queued = ((ServerMgr)SingletonComponent <ServerMgr> .Instance).connectionQueue.Queued, Joining = ((ServerMgr)SingletonComponent <ServerMgr> .Instance).connectionQueue.Joining, EntityCount = BaseNetworkable.serverEntities.Count, GameTime = Object.op_Inequality((Object)TOD_Sky.get_Instance(), (Object)null) ? ((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).get_DateTime().ToString() : DateTime.UtcNow.ToString(), Uptime = (int)Time.get_realtimeSinceStartup(), Map = Server.level, Framerate = (float)Performance.report.frameRate, Memory = (int)Performance.report.memoryAllocations, Collections = (int)Performance.report.memoryCollections, NetworkIn = Net.sv == null ? 0 : (int)((NetworkPeer)Net.sv).GetStat((Connection)null, (NetworkPeer.StatTypeLong) 3), NetworkOut = Net.sv == null ? 0 : (int)((NetworkPeer)Net.sv).GetStat((Connection)null, (NetworkPeer.StatTypeLong) 1), Restarting = ((ServerMgr)SingletonComponent <ServerMgr> .Instance).Restarting, SaveCreatedTime = SaveRestore.SaveCreatedTime.ToString() }); }
public void RefreshLightExposure() { if (!Server.plantlightdetection) { this.lightExposure = this.plantProperty.timeOfDayHappiness.Evaluate((float)((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).Hour); } else { this.lightExposure = this.CalculateSunExposure() * this.plantProperty.timeOfDayHappiness.Evaluate((float)((TOD_CycleParameters)TOD_Sky.get_Instance().Cycle).Hour); if ((double)this.lightExposure > 0.0) { return; } this.lightExposure = this.CalculateArtificialLightExposure() * 2f; } }
private IEnumerator EquipTool(HTNPlayer target) { yield return((object)CoroutineEx.waitForSeconds(0.25f)); if (!Object.op_Equality((Object)target, (Object)null) && !target.IsDestroyed && (!target.IsDead() && !target.IsWounded()) && (!Object.op_Equality((Object)target.inventory, (Object)null) && target.inventory.containerBelt != null)) { int slot1 = 1; if (Object.op_Inequality((Object)TOD_Sky.get_Instance(), (Object)null) && TOD_Sky.get_Instance().get_IsNight()) { slot1 = 2; } Item slot = target.inventory.containerBelt.GetSlot(slot1); if (slot == null) { slot = target.inventory.containerBelt.GetSlot(0); if (slot == null) { yield break; } } target.UpdateActiveItem(slot.uid); yield return((object)CoroutineEx.waitForSeconds(0.25f)); ScientistJunkpileDomain aiDomain = target.AiDomain as ScientistJunkpileDomain; if (Object.op_Implicit((Object)aiDomain)) { if (slot.info.category == ItemCategory.Weapon) { BaseEntity heldEntity = slot.GetHeldEntity(); if (heldEntity is BaseProjectile) { aiDomain.ScientistContext.SetFact(Facts.HeldItemType, ItemType.ProjectileWeapon, true, true, true); aiDomain.ReloadFirearm(); } else if (heldEntity is BaseMelee) { aiDomain.ScientistContext.SetFact(Facts.HeldItemType, ItemType.MeleeWeapon, true, true, true); } else if (heldEntity is ThrownWeapon) { aiDomain.ScientistContext.SetFact(Facts.HeldItemType, ItemType.ThrowableWeapon, true, true, true); } } else if (slot.info.category == ItemCategory.Medical) { aiDomain.ScientistContext.SetFact(Facts.HeldItemType, ItemType.HealingItem, true, true, true); } else if (slot.info.category == ItemCategory.Tool) { HeldEntity heldEntity = target.GetHeldEntity(); if (Object.op_Inequality((Object)heldEntity, (Object)null) && heldEntity.LightsOn()) { aiDomain.ScientistContext.SetFact(Facts.HeldItemType, ItemType.LightSourceItem, true, true, true); } else { aiDomain.ScientistContext.SetFact(Facts.HeldItemType, ItemType.ResearchItem, true, true, true); } } } } }