Пример #1
0
 void Awake()
 {
     shootScript = GetComponent <EnemyShooting>();
     move        = GetComponent <TMovement>();
     targets     = new GameObject[10];
 }
Пример #2
0
 void Awake()
 {
     nav  = GetComponent <NavMeshAgent>();
     move = GetComponent <TMovement>();
 }