private void PrepNodeForDelete() { this.trajectory.Clear(); this.timeOfHit = string.Empty; this.ESN = string.Empty; this.carryPoint = null; this.clubTypeID = string.Empty; this.carry = 0f; this.side = 0f; this.maxHeight = 0f; this.travelTime = 0f; this.clubSpeed = 0f; this.smashFactor = 0f; this.attackAngle = 0f; this.launchAngle = 0f; this.descentAngle = 0f; this.backSpin = 0f; this.horizontalAngle = 0f; this.sideSpin = 0f; this.totalSpeedMPH = 0f; this.offline = 0f; this.roll = 0f; this.spinAxis = 0f; this.totalSpin = 0f; this.carryPosX = 0f; this.carryPosY = 0f; this.totalPosX = 0f; this.totalPosY = 0f; this.courseConditionId = 0; this.clubName = string.Empty; this.dataIsNotDeleted = false; }
public void AddPointOffset(Vector3 point, float time) { TFlightPoint tFlightPoint = new TFlightPoint() { location = point + new Vector3(118.54f, 0.02f, 0f), time = time }; this.trajectory.Add(tFlightPoint); }
public void AddPoint(Vector3 point, float time) { TFlightPoint tFlightPoint = new TFlightPoint() { location = point, time = time }; this.trajectory.Add(tFlightPoint); }
public void AddBallCurrentPoint() { if (this.ballTransform != null) { Vector3 vector3 = this.ballTransform.position - this.prev; this.isMoving = vector3.sqrMagnitude > 0.0001f; this.prev = this.ballTransform.position; if (this.isMoving) { float single = Time.time - float.Parse(this.timeOfHit); TFlightPoint tFlightPoint = new TFlightPoint() { time = single, location = this.ballTransform.position }; this.AddPoint(this.ballTransform.position, single); } } }
public static List <TFlightPoint> GenerateMissingTrajectory(TFlightData data) { if (data == null) { Debug.LogError("Data is null: Empty trajectory generated"); return(new List <TFlightPoint>()); } CBallFlightManager instance = CBallFlightManager.GetInstance(); if (instance == null) { Debug.LogError("Flight Manager is null: Empty trajectory generated"); return(new List <TFlightPoint>()); } if (WeatherManager.instance != null) { instance.SetWeather(WeatherManager.instance.altitude, WeatherManager.instance.temperature, WeatherManager.instance.humindity, WeatherManager.barometer, WeatherManager.instance.windSpeed, (double)WeatherManager.instance.windDirection); } else { instance.SetWeather(0, 70, 50, WeatherManager.barometer, 0, 90); } //GrassManager.instance.SetGrassType((GrassManager.GrassType)data.courseConditionId); instance.CalculateCollision((double)data.totalSpeedMPH, (double)data.launchAngle, (double)data.horizontalAngle, (double)data.backSpin, (double)data.sideSpin); Vector3 vector3 = new Vector3(118.5399f, 0.06167692f, 0f); BallTrajectory ballTrajectory = instance.CalculateFlightTrajectory(vector3, (double)data.totalSpeedMPH, (double)data.launchAngle, (double)data.backSpin, (double)(-1f * data.sideSpin), (double)data.side, data.isLefty, null); List <TFlightPoint> tFlightPoints = new List <TFlightPoint>(); for (int i = 0; i < ballTrajectory.m_points.Count; i++) { TFlightPoint tFlightPoint = new TFlightPoint() { location = ballTrajectory.m_points[i].pos, time = ballTrajectory.m_points[i].time }; tFlightPoints.Add(tFlightPoint); if (ballTrajectory.firstBounceFrame == i) { data.carryPoint = tFlightPoint; } } return(tFlightPoints); }
public void LaunchBall(float launchAngle, float horizontalAngle, float totalSpeed_MPS, float attackAngle, float clubSpeed, float smashFactor, float side, string clubName, float flightDuration, float maxHeight, float backSpin, float sideSpin, float spinAxis, float totalSpin, bool isNotReplay) { bool isHandnessLefty = false; int currentGrassType; if (launchAngle < 0f) { launchAngle = 0f; } if (this.PreBallLaunchDelegate != null) { this.PreBallLaunchDelegate(); } if (this.m_ballTransform != null) { float totalSpeedMPS = totalSpeed_MPS * 2.2369f; this.m_launchPosition = this.m_ball.transform.position; Vector3 mLaunchPosition = this.m_launchPosition; Vector3 vector3 = mLaunchPosition; this.m_restingPosition = mLaunchPosition; this.m_landedPosition = vector3; CBallFlightManager.GetInstance().CalculateCollision((double)totalSpeedMPS, (double)launchAngle, (double)horizontalAngle, (double)backSpin, (double)sideSpin); if (CGameManager.instance == null) { isHandnessLefty = (!LoginManager.IsUserLoggedIn ? false : LoginManager.UserData.IsLefty); } else { //isHandnessLefty = CGameManager.instance.UiHolder.GameSettings.IsHandnessLefty; } bool flag = isHandnessLefty; //List<SimulationGreen> simulationGreens = this.GenerateGreensDataFromScene(this.m_launchPosition); BallTrajectory ballTrajectory = CBallFlightManager.GetInstance().CalculateFlightTrajectory(this.m_launchPosition, (double)(totalSpeed_MPS * 2.2369f), (double)launchAngle, (double)backSpin, (double)(sideSpin * -1f), (double)horizontalAngle, flag, null); BallTrajectory.Point endPoint = ballTrajectory.m_points[ballTrajectory.firstBounceFrame]; foreach (BallTrajectory.Point point in ballTrajectory.m_points) { if (point.pos.y > maxHeight) { maxHeight = point.pos.y; } } golfballHitData data = new golfballHitData(); data.endPoint = endPoint.pos; data.time = endPoint.time; data.maxHeight = maxHeight; data.speed = totalSpeedMPS; data.launchAngle = launchAngle; data.horizontalAngle = horizontalAngle; data.backSpin = backSpin; data.sideSpin = sideSpin; data.ball = m_ball; GameEntry.GameCore.HitGolfBall(data); UnityEngine.Debug.Log(string.Format("最大高度:{0},飞行时间{1},速度{2},发射角度{3},偏转角度{4}", maxHeight, endPoint.time, totalSpeedMPS, launchAngle, horizontalAngle)); this.SetBallTracerColor(); TFlightData tFlightDatum = new TFlightData(); tFlightDatum.ESN = (string.IsNullOrEmpty(ApplicationDataManager.instance.ESN) ? "NOESN" : string.Copy(ApplicationDataManager.instance.ESN)); tFlightDatum.esnShotId = ApplicationDataManager.instance.GenerateLocalEsnID(); tFlightDatum.timeOfHit = Time.time.ToString(); tFlightDatum.dateOfHit = DateTime.Now; tFlightDatum.ballTransform = this.m_ballTransform; tFlightDatum.attackAngle = attackAngle; tFlightDatum.clubSpeed = (float)CBallFlightManager.GetInstance().SpeedMPH; tFlightDatum.descentAngle = CBallFlightManager.GetInstance().DescentAngle; tFlightDatum.smashFactor = totalSpeedMPS / tFlightDatum.clubSpeed; tFlightDatum.backSpin = backSpin; tFlightDatum.totalSpeedMPH = totalSpeedMPS; tFlightDatum.totalSpeedMPS = totalSpeed_MPS; tFlightDatum.launchAngle = launchAngle; tFlightDatum.horizontalAngle = horizontalAngle; //数据处理 tFlightDatum.travelTime = flightDuration; tFlightDatum.maxHeight = maxHeight; tFlightDatum.side = side; tFlightDatum.sideSpin = sideSpin; tFlightDatum.isLefty = flag; tFlightDatum.spinAxis = spinAxis; tFlightDatum.totalSpin = totalSpin; TFlightData tFlightDatum1 = tFlightDatum; if (GrassManager.instance == null) { currentGrassType = 0; } else { currentGrassType = (int)GrassManager.instance.CurrentGrassType; } tFlightDatum1.courseConditionId = currentGrassType; TFlightPoint tFlightPoint = new TFlightPoint() { location = new Vector3(0f, 0f, 0f), time = 0f }; //tFlightDatum.clubName = CGameManager.instance.GetCurrentClubName(); //tFlightDatum.clubTypeID = Club.GetClubIDFromName(tFlightDatum.clubName); tFlightDatum.clubName = "ClubName"; tFlightDatum.clubTypeID = "clubTypeID"; tFlightDatum.flightColor = this.m_ball.tracerColor; if (!isNotReplay) { CFlightDataStorage.instance.ReplayShotData = tFlightDatum; } else { CFlightDataStorage.instance.AddFlight(tFlightDatum); } this.isStoringTFlightData = isNotReplay; this.m_ballNotLaunched = false; if (this.OnBallLaunched != null) { this.OnBallLaunched(); } this.m_ball.SetTrajectory(ballTrajectory); //CGameManager.instance.UiHolder.TracerManager.AddBallWithTracer(this.m_ball); } }
public TFlightData() { this.trajectory = new List <TFlightPoint>(); this.carryPoint = new TFlightPoint(); this.carry = 0f; }
public static TFlightTrajectory CalculateAverageTrajectory(IList <TFlightData> shotList, int maxPoints = 100) { List <Vector3> vector3s; TFlightPoint tFlightPoint; List <List <TFlightPoint> > lists = new List <List <TFlightPoint> >(); foreach (TFlightData tFlightDatum in shotList) { lists.Add(TFlightData.GenerateMissingTrajectory(tFlightDatum)); } List <List <TFlightPoint> > lists1 = new List <List <TFlightPoint> >(); List <List <TFlightPoint> > lists2 = new List <List <TFlightPoint> >(); for (int i = 0; i < lists.Count; i++) { int num = lists[i].IndexOf(shotList[i].carryPoint); lists1.Add(lists[i].GetRange(0, num + 2)); lists2.Add(lists[i].GetRange(num + 2, lists[i].Count - (num + 2))); } int num1 = lists1.Min <List <TFlightPoint> >((List <TFlightPoint> list) => list.Count); if (num1 > maxPoints) { num1 = maxPoints; } int num2 = lists2.Min <List <TFlightPoint> >((List <TFlightPoint> list) => list.Count); if (num2 > maxPoints) { num2 = maxPoints; } List <Vector3> vector3s1 = new List <Vector3>(new Vector3[num1]); List <Vector3> vector3s2 = new List <Vector3>(new Vector3[num2]); for (int j = 0; j < num1; j++) { for (int k = 0; k < lists1.Count; k++) { float count = (float)lists1[k].Count / (float)num1; int num3 = (int)((float)j * count); List <Vector3> item = vector3s1; vector3s = item; int num4 = j; int num5 = num4; item[num4] = vector3s[num5] + lists1[k][num3].location; } } for (int l = 0; l < num2; l++) { for (int m = 0; m < lists2.Count; m++) { float single = (float)lists2[m].Count / (float)num2; int num6 = (int)((float)l * single); List <Vector3> item1 = vector3s2; vector3s = item1; int num7 = l; int num8 = num7; item1[num7] = vector3s[num8] + lists2[m][num6].location; } } List <TFlightPoint> tFlightPoints = new List <TFlightPoint>(); for (int n = 0; n < vector3s1.Count; n++) { tFlightPoint = new TFlightPoint() { location = vector3s1[n] / (float)shotList.Count }; tFlightPoints.Add(tFlightPoint); } List <TFlightPoint> tFlightPoints1 = new List <TFlightPoint>(); for (int o = 0; o < vector3s2.Count; o++) { tFlightPoint = new TFlightPoint() { location = vector3s2[o] / (float)shotList.Count }; tFlightPoints1.Add(tFlightPoint); } return(new TFlightTrajectory(tFlightPoints, tFlightPoints1)); }