public static void Init() { TEX.GenerateTexture(Color.black, "black"); TEX.GenerateTexture(Color.white, "white"); TEX.GenerateTexture(new Color(0.1f, 0.1f, 0.1f, 1f), "gray0"); TEX.GenerateTexture(new Color(0.25f, 0.25f, 0.25f, 1f), "gray1"); TEX.GenerateTexture(new Color(0.35f, 0.35f, 0.35f, 1f), "gray2"); TEX.GenerateTexture(new Color(1f, 0.2f, 0f, 1f), "red"); TEX.GenerateTexture(new Color(0f, 0.4f, 1f, 1f), "blue"); TEX.GenerateTexture(new Color(1f, 1f, 0f, 1f), "yellow"); TEX.GenerateTexture(new Color(0.3f, 0.3f, 0.3f, 1f), "gray"); TEX.GenerateTexture(new Color(0.15f, 0.8f, 0.15f, 1f), "green"); TEX.GenerateTexture(new Color(0f, 0.5f, 1f, 1f), "lightblue"); TEX.GenerateTexture(new Color(1f, 0.2f, 0f, 1f), "orange"); }