protected void SetAllDataValues()
 {
     DwgGameDats = new TDwgGameDats();
     try
     {
         DwgGameDats.TheNatFlagsSet        = NatureElementsFlags.EarthElem;
         DwgGameDats.NatElementsFlagsSetGF = NatElementsFlagsGF.EarthElemGF;
         DwgGameDats.TheGameDirectionSet   = GameDirections.North;
     }
     finally
     {
         DwgGameDats.SetAllFlags(DwgGameDats, DwgGameDats.TheNatFlagsSet, DwgGameDats.NatElementsFlagsSetGF, DwgGameDats.TheNatFlagsSet);
         DwgGameDats.SetAllFlags(DwgGameDats, DwgGameDats.TheNatFlagsSet, DwgGameDats.NatElementsFlagsSetGF, DwgGameDats.TheGameDirectionSet, DwgGameDats.TheNatFlagsSet);
     }
 }
 private void SetAllFlags(TDwgNdpGamesData dwgNdpGame, NatureElementsFlags theNatFlagsSet, NatElementsFlagsGF natElementsFlagsSetGF)
 {
     DwgGameDats.SetAllFlags(DwgGameDats, theNatFlagsSet, natElementsFlagsSetGF, theNatFlagsSet);
 }