private void OnGUI() { GUIStyle style = new GUIStyle(GUI.skin.button); style.fontSize = 40; GUIStyle labelStyle = new GUIStyle(GUI.skin.label); labelStyle.fontSize = 40; labelStyle.alignment = TextAnchor.MiddleLeft; GUI.Label(new Rect(60, 150, 220, 80), "服务器", labelStyle); GUI.Label(new Rect(60, 280, 220, 80), "用户名", labelStyle); GUI.Label(new Rect(60, 410, 220, 80), "用户等级", labelStyle); GUI.Label(new Rect(60, 540, 220, 80), "充值", labelStyle); GUI.Label(new Rect(60, 670, 220, 80), "事件", labelStyle); GUIStyle inputStyle = new GUIStyle(GUI.skin.textArea); inputStyle.fontSize = 35; serverName = GUI.TextArea(new Rect(310, 150, 350, 100), serverName, inputStyle); userName = GUI.TextArea(new Rect(310, 280, 350, 100), userName, inputStyle); level = GUI.TextArea(new Rect(310, 410, 350, 100), level, inputStyle); if (GUI.Button(new Rect(680, 150, 160, 100), "服务器", style)) { TDSTapDB.SetServer(serverName); } if (GUI.Button(new Rect(680, 280, 160, 100), "用户名", style)) { TDSTapDB.SetName(userName); } if (GUI.Button(new Rect(680, 410, 160, 100), "等级", style)) { int rel = int.Parse(level); TDSTapDB.SetLevel(rel); } if (GUI.Button(new Rect(680, 540, 160, 100), "充值", style)) { TDSTapDB.OnCharge("12345", "890", 1, "eur", "paypal"); } if (GUI.Button(new Rect(680, 670, 160, 100), "事件", style)) { TDSTapDB.OnEvent("eventCode", "{\"event\":\"123\"}"); } if (GUI.Button(new Rect(60, 860, 160, 100), "返回", style)) { UnityEngine.SceneManagement.SceneManager.LoadSceneAsync(0); } }
void setDBUser() { TDSLogin.GetCurrentProfile((profile) => { if (profile != null) { string userId = profile.openid + "-user"; TDSTapDB.SetUser(userId, "TapTap"); } }); }