void AddAxisInAxisInput(TCT_AxisInput _action, AxisCode _key) { if (_action.AllAxisCode.Any(n => n == AxisCode.None)) { Debug.LogWarning("A axis is not assign. Please assign it to get an other key"); return; } _action.AddKey(_key); }
public void SubAtAxisInput(string _nameAxis, Action <float> _methodeToSub) { if (!ExistAxisInput(_nameAxis)) { Debug.LogError($"No one AxisInput is named by {_nameAxis}"); return; } TCT_AxisInput _currentAxis = GetAxisInput(_nameAxis); _currentAxis.AxisInput += _methodeToSub; }
void DrawAxisInput(bool _show, TCT_AxisInput _axis) { if (!_show) { return; } if (_axis == null || _axis.AllAxisCode.Count < 1) { return; } for (int i = 0; i < _axis.AllAxisCode.Count; i++) { Enum _currentKeyCode = _axis.AllAxisCode[i]; EditorGUILayout.BeginHorizontal(); EditorGUILayout.Separator(); _currentKeyCode = EditorGUILayout.EnumPopup(_currentKeyCode, GUILayout.MaxWidth(100)); if (_axis.ExistKeyCode((AxisCode)_currentKeyCode) && (AxisCode)_currentKeyCode != _axis.AllAxisCode[i]) { Debug.LogWarning("this Axis is already assign in this Action. Please select an other"); } else { _axis.AllAxisCode[i] = (AxisCode)_currentKeyCode; } GUILayout.Box("Sensibility", GUILayout.MaxWidth(80)); _axis.sensibilty = EditorGUILayout.FloatField(_axis.sensibilty, GUILayout.MaxWidth(50)); GUILayout.Box("DeadZone", GUILayout.MaxWidth(80)); _axis.deadZone = EditorGUILayout.FloatField(_axis.deadZone, GUILayout.MaxWidth(50)); EditorLayout.Button("x", RemoveAxisCode, _axis, (AxisCode)_currentKeyCode); EditorGUILayout.EndHorizontal(); EditorLayout.Space(); } }
void RemoveAxisCode(TCT_AxisInput _axis, AxisCode _code) { _axis.RemoveKey(_code); }
public void RemoveAxisInput(TCT_AxisInput _axis) { allAxisInput.Remove(_axis); }
public void AddAxisInput(TCT_AxisInput _action) => allAxisInput.Add(_action);
public void RemoveAxisInput(TCT_AxisInput _action) => allAxisInput.Remove(_action);