//packet senden++++++++++++++++++++++++++++++++++++++++++++++++++++++++ public void SendPacket(Packet p) { if (p.SenderId == null) { errorCallback("Dieses Packet besitzt keine gültige ID!"); return; } TCP_connection.SendPacket(masterS, p, new TCP_connection.ExceptionCallback(SocketDisconnectedException)); }
//packet senden++++++++++++++++++++++++++++++++++++++++++++++++++++++++ public static void SendSinglePacket(ClientData client, Packet p) { TCP_connection.SendPacket(client.clientSocket, p, new TCP_connection.ExceptionCallback(SocketDisconnectedException)); }
//packete empfangen+++++++++++++++++++++++++++++++++++++++++++++++++++ public void DataIN(object cSocket) { TCP_connection.Data_IN(cSocket, packetCallback, new TCP_connection.ExceptionCallback(SocketDisconnectedException)); }
//packete empfangen+++++++++++++++++++++++++++++++++++++++++++++++++++ public static void DataIN(object cSocket) { TCP_connection.Data_IN(cSocket, new TCP_connection.DataManagerCallback(Server.DataManager), new TCP_connection.ExceptionCallback(SocketDisconnectedException)); }