public void Connect() { // FIXME: sometimes it does not work correctly fLogger.WriteInfo("Public IP: " + NetHelper.GetPublicIPAddress()); var snkInfoHash = ProtocolHelper.CreateSignInfoKey(); fLogger.WriteInfo("Search for: " + snkInfoHash.ToHexString()); fDHTClient.Run(); fDHTClient.JoinNetwork(); fDHTClient.SearchNodes(snkInfoHash); fTCPClient.Connect(fTCPListenerPort); fConnected = true; new Thread(() => { int x = 0; while (fConnected) { if (++x >= 60) { CheckPeers(); x = 0; } Thread.Sleep(1000); } }).Start(); }
public void Connect() { var dhtNodes = fDatabase.LoadNodes(); fDHTClient.RoutingTable.UpdateNodes(dhtNodes); fDHTClient.Start(GKNInfoHash); fTCPClient.Connect(fTCPListenerPort); fConnectionState = ConnectionState.Connection; new Thread(() => { while (fConnectionState != ConnectionState.Disconnected) { CheckPeers(); Thread.Sleep(60000); } }).Start(); }
public void Connect() { fDHTClient.Run(); fDHTClient.JoinNetwork(); fDHTClient.SearchNodes(GKNInfoHash); fTCPClient.Connect(fTCPListenerPort); fConnected = true; new Thread(() => { int x = 0; while (fConnected) { if (++x >= 60) { CheckPeers(); x = 0; } Thread.Sleep(1000); } }).Start(); }