Пример #1
0
        static void Main(string[] args)
        {
            IConnectionProtocol protocol   = new TCPConnectionProtocol("localhost", 3000);
            ConnectionManager   manager    = new ConnectionManager(protocol);
            Connection          connection = manager.GetConnection();

            // the job specifier that we are sending over
            byte id = 0;

            while (true)
            {
                // send out a message without a payload
                Message msg = new Message(id, null);
                connection.WriteMessage(msg);

                // increment the job specifier, skipping SUBSCRIBE and UNSUBSCRIBE
                // for simplicity
                ++id;
                if (id == 100)
                {
                    id += 2;
                }

                // delay so we don't kill the server
                Thread.Sleep(500);
            }
        }
Пример #2
0
 private void Listen()
 {
     Server.Start();
     while (Listening)
     {
         TcpClient           client     = Server.AcceptTcpClient();
         IConnectionProtocol protocol   = new TCPConnectionProtocol(client);
         ConnectionManager   manager    = new ConnectionManager(protocol);
         Connection          connection = manager.GetConnection();
         connection.SubscribeToAll();
         Connections.Add(connection);
     }
     Server.Stop();
 }
Пример #3
0
        static void Main(string[] args)
        {
            // establish a connection to the remote application
            IConnectionProtocol protocol = new TCPConnectionProtocol("localhost", 3000);
            ConnectionManager   manager  = new ConnectionManager(protocol);
            Connection          conn     = manager.GetConnection();

            // we want all messages that come our way
            conn.SubscribeToAll();

            // start out tracking evens
            byte    mode = 0;
            Message m    = new Message(SUBSCRIBE, new byte[] { mode });

            conn.WriteMessage(m);

            while (true)
            {
                // if there are no messages waiting to be read then poll for input
                while (conn.PendingMessages == 0)
                {
                    if (Console.KeyAvailable && Console.ReadKey().Key == ConsoleKey.Spacebar)
                    {
                        // unsubscribe from current
                        byte[] payload = { mode };
                        m = new Message(UNSUBSCRIBE, payload);
                        conn.WriteMessage(m);

                        // subscribe to other
                        if (mode == 0)
                        {
                            mode = 1;
                        }
                        else
                        {
                            mode = 0;
                        }

                        payload[0] = mode;
                        m          = new Message(SUBSCRIBE, payload);
                        conn.WriteMessage(m);
                    }
                }

                // display the contents of the received message
                m = conn.ReadMessage();
                Console.WriteLine(String.Format("Received message with job specifier of {0}", m.JobSpecifier));
            }
        }