Пример #1
0
    async void Start()
    {
        Instance            = this;
        client              = new UdpClient(listeningPort);
        client.DontFragment = true;
        while (client != null)
        {
            try {
                UdpReceiveResult serverData = await client.ReceiveAsync();

                if (!tcpClient.ReceiveFakeTCPMessage(serverData.RemoteEndPoint, serverData.Buffer))                 //might want to use this as part of a pre-established UDP connection
                {
                    string message = Encoding.ASCII.GetString(serverData.Buffer);
                    //Extract IP and port from message
                    string[] splitMessage = message.Split(new char[] { '>' });
                    if (splitMessage.Length > 3)
                    {
                        string ip   = splitMessage[1];
                        int    port = int.Parse(splitMessage[2]);
                        Haze.Logger.Log("Received ip: " + ip + ", port: " + port + " from " + serverData.RemoteEndPoint);
                        string     uniqueId = splitMessage[3];
                        IPEndPoint endpoint = new IPEndPoint(IPAddress.Parse(ip), port);
                        if (!encounteredIPs.Contains(endpoint))
                        {
                            Haze.Logger.Log("Connecting to " + endpoint.Address + ", port " + endpoint.Port + "...");

                            //Start connection with this guide - deleted this because it "blocks" the thread

                            /*if(await tcpClient.ConnectToHost(endpoint, uniqueId, serverData.RemoteEndPoint)) {
                             *      encounteredIPs.Add(endpoint);
                             *      Haze.Logger.Log("Successfully connected to " + endpoint.Address + ".");
                             * } else {
                             *      Haze.Logger.LogWarning("Something went wrong when trying to connect to " + endpoint.Address + ", will retry upon receiving UDP message.");
                             * }*/

                            //try within different thread to connect - we'll allow another try within 10 seconds in case it does turn out to fail
                            tcpClient.ConnectToHost(endpoint, uniqueId, serverData.RemoteEndPoint);
                            encounteredIPs.Add(endpoint);
                        }
                    }
                }
            }catch (SocketException se) {
                Haze.Logger.LogError("Socket Exception (" + se.ErrorCode + "), cannot receive client data from host: " + se.ToString());
            }catch (Exception e) {
                Haze.Logger.Log("Error, cannot receive client data from host: " + e.ToString());
            }
        }
    }