public static T2.Skill.Evasion GetInstance() { if (!instance) { instance = GameObject.FindGameObjectWithTag(Tags.Player).GetComponent <T2.Skill.Evasion>(); if (!instance) { print("Evasion 인스턴스 생성에 실패하였습니다."); } } return(instance); }
void Awake() { blinkSpeed = blinkDist / blinkTime; instance = GetInstance(); }