public static void InitSystem(string systemName, SystemInitFunc initFunc) { Editor.Log("Initialising {0}...", systemName); if(initFunc()) Editor.Log("Initialised {0} successfully!", systemName); else Editor.LogError("Initialisation for {0} failed!", systemName); }
public static void InitSystem(string systemName, SystemInitFunc initFunc) { Editor.Log("Initialising {0}...", systemName); if (initFunc()) { Editor.Log("Initialised {0} successfully!", systemName); } else { Editor.LogError("Initialisation for {0} failed!", systemName); } }