public unsafe static bool UnsafeQueueNativeOverlapped(System.Threading.NativeOverlapped *overlapped)
 {
     throw null;
 }
Пример #2
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 public unsafe void FreeNativeOverlapped(System.Threading.NativeOverlapped *overlapped)
 {
     throw new PlatformNotSupportedException();
 }
Пример #3
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 public static unsafe object GetNativeOverlappedState(System.Threading.NativeOverlapped *overlapped)
 {
     throw new PlatformNotSupportedException();
 }
Пример #4
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 public static unsafe bool ZReadFile(IntPtr hFile, void *pBuffer, int NumberOfBytesToRead, int *pNumberOfBytesRead, System.Threading.NativeOverlapped *Overlapped)
 {
     return(ReadFile(hFile, pBuffer, NumberOfBytesToRead, pNumberOfBytesRead, Overlapped));
 }
 unsafe public void FreeNativeOverlapped(System.Threading.NativeOverlapped *overlapped) => throw null;
Пример #6
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 public unsafe void FreeNativeOverlapped(System.Threading.NativeOverlapped *overlapped)
 {
 }
Пример #7
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 public unsafe static void Free(System.Threading.NativeOverlapped *nativeOverlappedPtr)
 {
 }
Пример #8
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 internal unsafe static extern bool WriteFile(
     IntPtr hFile,
     IntPtr lpBuffer,
     Int32 bytesToWrite,
     IntPtr bytesWritten,
     System.Threading.NativeOverlapped *lpOverlapped);
Пример #9
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 internal unsafe static extern bool ReadFile(
     IntPtr hFile,
     IntPtr lpBuffer,
     Int32 bytesToRead,
     IntPtr bytesRead,
     System.Threading.NativeOverlapped *lpOverlapped);
 internal static extern unsafe bool ReadFile(IntPtr hFile, byte[] lpBuffer, uint nNumberOfBytesToRead, out uint lpNumberOfBytesRead, System.Threading.NativeOverlapped *overlapped);
 internal static extern unsafe bool ConnectNamedPipe(IntPtr hNamedPipe, System.Threading.NativeOverlapped *lpOverlapped);
 internal static extern unsafe bool WriteFile(IntPtr hFile, byte[] lpBuffer, uint nNumberOfBytesToWrite, out uint lpNumberOfBytesWritten, System.Threading.NativeOverlapped *lpOverlapped);
 public unsafe static bool UnsafeQueueNativeOverlapped(System.Threading.NativeOverlapped *overlapped)
 {
     return(default(bool));
 }
 public unsafe static System.Threading.Overlapped Unpack(System.Threading.NativeOverlapped *nativeOverlappedPtr)
 {
     return(default(System.Threading.Overlapped));
 }
Пример #15
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 public static extern unsafe bool ReadFile(
     SafeFileHandle hFile,                           // HANDLE
     void *pBuffer,                                  // LPVOID
     UInt32 numberOfBytesToRead,                     // DWORD
     UInt32 *numberOfBytesRead,                      // LPDWORD
     System.Threading.NativeOverlapped *overlapped); // LPOVERLAPPED
Пример #16
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 internal unsafe static extern int GetOverlappedResult(
     IntPtr hFile,
     System.Threading.NativeOverlapped *lpOverlapped,
     out UInt32 lpNumberOfBytesTransferred,
     Int32 bWait);
Пример #17
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 public static unsafe extern bool WriteFile(
     SafeFileHandle hFile,                           // HANDLE
     void *lpBuffer,                                 // LPCVOID
     UInt32 nNumberOfBytesToWrite,                   // DWORD
     UInt32 *lpNumberOfBytesWritten,                 // LPDWORD
     System.Threading.NativeOverlapped *overlapped); // LPOVERLAPPED
 public unsafe static object GetNativeOverlappedState(System.Threading.NativeOverlapped *overlapped)
 {
     return(default(object));
 }
Пример #19
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 public unsafe static object GetNativeOverlappedState(System.Threading.NativeOverlapped *overlapped)
 {
     throw null;
 }
Пример #20
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 public static unsafe bool UnsafeQueueNativeOverlapped(System.Threading.NativeOverlapped *overlapped) => throw new NotImplementedException();
Пример #21
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 public unsafe static System.Threading.Overlapped Unpack(System.Threading.NativeOverlapped *nativeOverlappedPtr)
 {
     throw null;
 }
Пример #22
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 private static extern unsafe bool ReadFile(IntPtr hFile, void *pBuffer, int NumberOfBytesToRead, int *pNumberOfBytesRead, System.Threading.NativeOverlapped *Overlapped);