Пример #1
0
 public static T CreateDisctionary <T>(this System.Data.IDataRecord record)
     where T : IDictionary <String, Object>, new()
 {
     return(record.SetToDisctionary(new T()));
 }
Пример #2
0
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this ItemTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("action_display_id");

            source.ActionDisplayID = (System.Nullable <NetGore.Features.ActionDisplays.ActionDisplayID>)(System.Nullable <NetGore.Features.ActionDisplays.ActionDisplayID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("amount");

            source.Amount = (System.Byte)(System.Byte) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("description");

            source.Description = (System.String)(System.String) dataRecord.GetString(i);

            i = dataRecord.GetOrdinal("equipped_body");

            source.EquippedBody = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i));

            i = dataRecord.GetOrdinal("graphic");

            source.Graphic = (NetGore.GrhIndex)(NetGore.GrhIndex) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("height");

            source.Height = (System.Byte)(System.Byte) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("hp");

            source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("id");

            source.ID = (DemoGame.ItemID)(DemoGame.ItemID) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("item_template_id");

            source.ItemTemplateID = (System.Nullable <DemoGame.ItemTemplateID>)(System.Nullable <DemoGame.ItemTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("mp");

            source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("name");

            source.Name = (System.String)(System.String) dataRecord.GetString(i);

            i = dataRecord.GetOrdinal("range");

            source.Range = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("skill_id");

            source.SkillID = (System.Nullable <DemoGame.SkillType>)(System.Nullable <DemoGame.SkillType>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.Byte>)null : dataRecord.GetByte(i));

            i = dataRecord.GetOrdinal("stat_agi");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_defence");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_int");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_maxhit");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_maxhp");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_maxmp");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_minhit");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_req_agi");

            source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_req_int");

            source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_req_str");

            source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_str");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("type");

            source.Type = (DemoGame.ItemType)(DemoGame.ItemType) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("value");

            source.Value = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("weapon_type");

            source.WeaponType = (DemoGame.WeaponType)(DemoGame.WeaponType) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("width");

            source.Width = (System.Byte)(System.Byte) dataRecord.GetByte(i);
        }
Пример #3
0
 /// <summary>
 /// emit调用的方法
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="attribute"></param>
 /// <param name="dataRecord"></param>
 /// <param name="columnName"></param>
 /// <returns></returns>
 private static T OnDataReadingUsingEmit <T>(TypeHandlerAttribute attribute, System.Data.IDataRecord dataRecord, string columnName)
 {
     return(attribute.OnDataReading <T>(dataRecord, columnName));
 }
 /// <summary>
 /// Writes an object to the given outputStream
 /// </summary>
 /// <param name="outputStream"></param>
 /// <param name="objectData"></param>
 /// <param name="fieldNames"></param>
 /// <returns></returns>
 protected abstract Task WriteObject(Stream outputStream, System.Data.IDataRecord objectData, string[] fieldNames);
 CustomerFull CreatePoco(System.Data.IDataRecord record)
 {
     return(new CustomerFull());
 }
Пример #6
0
        /// <summary>
        /// Return whether the specified field is set to null.
        /// </summary>
        /// <param name="record">The record to get value field in</param>
        /// <param name="name">The field name to get value for.</param>
        /// <returns>true if the specified field is set to null; otherwise, false.</returns>
        public static bool IsDBNull(this System.Data.IDataRecord record, string name)
        {
            var value = record.GetValue(record.GetOrdinal(name));

            return(value == DBNull.Value);
        }
Пример #7
0
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this WorldStatsUserShoppingTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "amount":
                    source.Amount = (System.Byte)(System.Byte) dataRecord.GetByte(i);
                    break;


                case "character_id":
                    source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);
                    break;


                case "cost":
                    source.Cost = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "id":
                    source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i);
                    break;


                case "item_template_id":
                    source.ItemTemplateID = (System.Nullable <DemoGame.ItemTemplateID>)(System.Nullable <DemoGame.ItemTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "map_id":
                    source.MapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "sale_type":
                    source.SaleType = (System.SByte)(System.SByte) dataRecord.GetSByte(i);
                    break;


                case "shop_id":
                    source.ShopID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID) dataRecord.GetUInt16(i);
                    break;


                case "when":
                    source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);
                    break;


                case "x":
                    source.X = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "y":
                    source.Y = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;
                }
            }
        }
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this CharacterTemplateTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "ai_id":
                    source.AIID = (System.Nullable <NetGore.AI.AIID>)(System.Nullable <NetGore.AI.AIID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "alliance_id":
                    source.AllianceID = (DemoGame.AllianceID)(DemoGame.AllianceID) dataRecord.GetByte(i);
                    break;


                case "body_id":
                    source.BodyID = (DemoGame.BodyID)(DemoGame.BodyID) dataRecord.GetUInt16(i);
                    break;


                case "chat_dialog":
                    source.ChatDialog = (System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "exp":
                    source.Exp = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "give_cash":
                    source.GiveCash = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "give_exp":
                    source.GiveExp = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "id":
                    source.ID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i);
                    break;


                case "level":
                    source.Level = (System.Int16)(System.Int16) dataRecord.GetInt16(i);
                    break;


                case "move_speed":
                    source.MoveSpeed = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "name":
                    source.Name = (System.String)(System.String) dataRecord.GetString(i);
                    break;


                case "respawn":
                    source.Respawn = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "shop_id":
                    source.ShopID = (System.Nullable <NetGore.Features.Shops.ShopID>)(System.Nullable <NetGore.Features.Shops.ShopID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "statpoints":
                    source.StatPoints = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "stat_agi":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_defence":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_int":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_maxhit":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_maxhp":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_maxmp":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_minhit":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_str":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;
                }
            }
        }
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this CharacterTemplateTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("ai_id");

            source.AIID = (System.Nullable <NetGore.AI.AIID>)(System.Nullable <NetGore.AI.AIID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("alliance_id");

            source.AllianceID = (DemoGame.AllianceID)(DemoGame.AllianceID) dataRecord.GetByte(i);

            i = dataRecord.GetOrdinal("body_id");

            source.BodyID = (DemoGame.BodyID)(DemoGame.BodyID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("chat_dialog");

            source.ChatDialog = (System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("exp");

            source.Exp = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("give_cash");

            source.GiveCash = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("give_exp");

            source.GiveExp = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("id");

            source.ID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("level");

            source.Level = (System.Int16)(System.Int16) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("move_speed");

            source.MoveSpeed = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("name");

            source.Name = (System.String)(System.String) dataRecord.GetString(i);

            i = dataRecord.GetOrdinal("respawn");

            source.Respawn = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("shop_id");

            source.ShopID = (System.Nullable <NetGore.Features.Shops.ShopID>)(System.Nullable <NetGore.Features.Shops.ShopID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("statpoints");

            source.StatPoints = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("stat_agi");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_defence");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_int");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_maxhit");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_maxhp");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_maxmp");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_minhit");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i));

            i = dataRecord.GetOrdinal("stat_str");

            source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
        }
Пример #10
0
 public Sheep(System.Data.IDataRecord record) : base(record)
 {
     this.amtWool = Convert.ToDouble(record["amtWool"].ToString());
 }
Пример #11
0
 ScaffoldInsertResults CreatePoco(System.Data.IDataRecord record)
 {
     return(new ScaffoldInsertResults());
 }
Пример #12
0
 public Goat(System.Data.IDataRecord record) : base(record)
 {
     this.amtMilk = Convert.ToDouble(record["amtMilk"].ToString());
 }
Пример #13
0
 public Cow(System.Data.IDataRecord record) : base(record)
 {
     this.amtMilk = Convert.ToDouble(record["amtMilk"].ToString());
     this.isJersy = Convert.ToBoolean(record["isJersy"].ToString());
 }
Пример #14
0
 public static Dictionary <String, Object> CreateDisctionary(this System.Data.IDataRecord record)
 {
     return(record.SetToDisctionary(new Dictionary <String, Object>()));
 }
Пример #15
0
        /// <summary>
        /// Gets field value as integer in specified record.
        /// </summary>
        /// <param name="record">The record to get value field in.</param>
        /// <param name="name">The field name to get value for.</param>
        /// <returns>The field value.</returns>
        public static int GetInt32(this System.Data.IDataRecord record, string name)
        {
            var value = record.GetValue(record.GetOrdinal(name));

            return(Convert.ToInt32(value, CultureInfo.InvariantCulture));
        }
Пример #16
0
        public DashboardJson(int ID_UTILIZATOR, int ID_SOCIETATE, string conStr)
        {
            DataAccess da = new DataAccess(ID_UTILIZATOR, conStr, System.Data.CommandType.StoredProcedure, "DASHBOARDsp_select", new object[] { new MySql.Data.MySqlClient.MySqlParameter("_ID_SOCIETATE", ID_SOCIETATE), new MySql.Data.MySqlClient.MySqlParameter("_EXPIRATION_DAYS", 15) }); // TO DO: de adaugat parametru in setari !!!

            MySql.Data.MySqlClient.MySqlDataReader r = da.ExecuteSelectQuery();
            while (r.Read())
            {
                System.Data.IDataRecord dj = (System.Data.IDataRecord)r;
                try { this.DOSARE_TOTAL = Convert.ToInt32(dj["DOSARE_TOTAL"]); }
                catch { }
                try { this.DOSARE_CASCO_TOTAL = Convert.ToInt32(dj["DOSARE_CASCO_TOTAL"]); }
                catch { }
                try { this.DOSARE_RCA_TOTAL = Convert.ToInt32(dj["DOSARE_RCA_TOTAL"]); }
                catch { }

                // -- doar pt. Admin si Super --
                try { this.DOSARE_NEASIGNATE = Convert.ToInt32(dj["DOSARE_NEASIGNATE"]); }
                catch { }
                try { this.DOSARE_CASCO_NEASIGNATE = Convert.ToInt32(dj["DOSARE_CASCO_NEASIGNATE"]); }
                catch { }
                try { this.DOSARE_RCA_NEASIGNATE = Convert.ToInt32(dj["DOSARE_RCA_NEASIGNATE"]); }
                catch { }

                try { this.DOSARE_NEASIGNATE_FROM_LAST_LOGIN = Convert.ToInt32(dj["DOSARE_NEASIGNATE_FROM_LAST_LOGIN"]); }
                catch { }
                try { this.DOSARE_NEASIGNATE_CASCO_FROM_LAST_LOGIN = Convert.ToInt32(dj["DOSARE_NEASIGNATE_CASCO_FROM_LAST_LOGIN"]); }
                catch { }
                try { this.DOSARE_NEASIGNATE_RCA_FROM_LAST_LOGIN = Convert.ToInt32(dj["DOSARE_NEASIGNATE_RCA_FROM_LAST_LOGIN"]); }
                catch { }

                // -- pt. All --
                try { this.DOSARE_FROM_LAST_LOGIN = Convert.ToInt32(dj["DOSARE_FROM_LAST_LOGIN"]); }
                catch { }
                try { this.DOSARE_CASCO_FROM_LAST_LOGIN = Convert.ToInt32(dj["DOSARE_CASCO_FROM_LAST_LOGIN"]); }
                catch { }
                try { this.DOSARE_RCA_FROM_LAST_LOGIN = Convert.ToInt32(dj["DOSARE_RCA_FROM_LAST_LOGIN"]); }
                catch { }

                try { this.DOSARE_NEOPERATE = Convert.ToInt32(dj["DOSARE_NEOPERATE"]); }
                catch { this.DOSARE_NEOPERATE = 0; }
                try { this.DOSARE_CASCO_NEOPERATE = Convert.ToInt32(dj["DOSARE_CASCO_NEOPERATE"]); }
                catch { this.DOSARE_CASCO_NEOPERATE = 0; }
                try { this.DOSARE_RCA_NEOPERATE = Convert.ToInt32(dj["DOSARE_RCA_NEOPERATE"]); }
                catch { this.DOSARE_RCA_NEOPERATE = 0; }

                try { this.PROCESE_TOTAL = Convert.ToInt32(dj["PROCESE_TOTAL"]); }
                catch { this.PROCESE_TOTAL = 0; }
                try { this.PROCESE_RECLAMANT_TOTAL = Convert.ToInt32(dj["PROCESE_RECLAMANT_TOTAL"]); }
                catch { this.PROCESE_RECLAMANT_TOTAL = 0; }
                try { this.PROCESE_PARAT_TOTAL = Convert.ToInt32(dj["PROCESE_PARAT_TOTAL"]); }
                catch { this.PROCESE_PARAT_TOTAL = 0; }
                try { this.PROCESE_NOI_TOTAL = Convert.ToInt32(dj["PROCESE_NOI_TOTAL"]); }
                catch { this.PROCESE_NOI_TOTAL = 0; }

                /* -- PT. STATUS DOSARE -- */
                try { this.DOSARE_INCOMPLETE = Convert.ToInt32(dj["DOSARE_INCOMPLETE"]); }
                catch { this.DOSARE_INCOMPLETE = 0; }
                try { this.DOSARE_NEAVIZATE = Convert.ToInt32(dj["DOSARE_NEAVIZATE"]); }
                catch { this.DOSARE_NEAVIZATE = 0; }
                try { this.DOSARE_AVIZATE = Convert.ToInt32(dj["DOSARE_AVIZATE"]); }
                catch { this.DOSARE_AVIZATE = 0; }
                try { this.DOSARE_AVIZATE_NEEXPEDIATE = Convert.ToInt32(dj["DOSARE_AVIZATE_NEEXPEDIATE"]); }
                catch { this.DOSARE_AVIZATE_NEEXPEDIATE = 0; }
                try { this.DOSARE_NEACHITATE = Convert.ToInt32(dj["DOSARE_NEACHITATE"]); }
                catch { this.DOSARE_NEACHITATE = 0; }
                try { this.DOSARE_ACHITATE_PARTIAL = Convert.ToInt32(dj["DOSARE_ACHITATE_PARTIAL"]); }
                catch { this.DOSARE_ACHITATE_PARTIAL = 0; }
                try { this.DOSARE_ACHITATE = Convert.ToInt32(dj["DOSARE_ACHITATE"]); }
                catch { this.DOSARE_ACHITATE = 0; }
                try { this.DOSARE_AVIZATE_TOTAL = DOSARE_AVIZATE + DOSARE_NEACHITATE + DOSARE_ACHITATE_PARTIAL + DOSARE_ACHITATE; }
                catch { this.DOSARE_AVIZATE_TOTAL = 0; }

                try { this.DOSARE_FARA_DOCUMENTE = Convert.ToInt32(dj["DOSARE_FARA_DOCUMENTE"]); }
                catch { this.DOSARE_FARA_DOCUMENTE = 0; }
                try { this.DOSARE_FARA_PROCES = Convert.ToInt32(dj["DOSARE_FARA_PROCES"]); }
                catch { this.DOSARE_FARA_PROCES = 0; }
                /* --- */

                /* -- PENTRU TERMENE -- */
                try { this.TERMENE_IN_URMATOARELE_7_ZILE = Convert.ToInt32(dj["TERMENE_IN_URMATOARELE_7_ZILE"]); }
                catch { this.TERMENE_IN_URMATOARELE_7_ZILE = 0; }
                try { this.TERMENE_DEPASITE = Convert.ToInt32(dj["TERMENE_DEPASITE"]); }
                catch { this.TERMENE_DEPASITE = 0; }
                /* --- */

                /* -- PENTRU MESAJE -- */
                try { this.MESAJE_NOI = Convert.ToInt32(dj["MESAJE_NOI"]); }
                catch { }
                try { this.MESAJE_NOI_DOSAR_NOU = Convert.ToInt32(dj["MESAJE_NOI_DOSAR_NOU"]); }
                catch { }
                try { this.MESAJE_NOI_DOCUMENT_NOU = Convert.ToInt32(dj["MESAJE_NOI_DOCUMENT_NOU"]); }
                catch { }
                /* --- */

                break;
            }

            LABELS_STATUS = new List <string>()
            {
                socisaV2.Resources.DashboardResx.DOSARE_INCOMPLETE,
                socisaV2.Resources.DashboardResx.DOSARE_NEOPERATE,
                socisaV2.Resources.DashboardResx.DOSARE_AVIZATE_TOTAL
            };
            LABELS_STATUS_AVIZATE = new List <string>()
            {
                socisaV2.Resources.DashboardResx.DOSARE_AVIZATE,
                socisaV2.Resources.DashboardResx.DOSARE_NEACHITATE,
                socisaV2.Resources.DashboardResx.DOSARE_ACHITATE_PARTIAL,
                socisaV2.Resources.DashboardResx.DOSARE_ACHITATE
            };

            VALUES_STATUS = new List <int>()
            {
                DOSARE_INCOMPLETE,
                DOSARE_NEAVIZATE,
                DOSARE_AVIZATE_TOTAL
            };
            VALUES_STATUS_AVIZATE = new List <int>()
            {
                DOSARE_AVIZATE,
                DOSARE_NEACHITATE,
                DOSARE_ACHITATE_PARTIAL,
                DOSARE_ACHITATE
            };
            r.Close(); r.Dispose(); da.CloseConnection();
        }
Пример #17
0
        /// <summary>
        /// Gets field value as boolean in specified record.
        /// </summary>
        /// <param name="record">The record to get value field in.</param>
        /// <param name="name">The field name to get value for.</param>
        /// <returns>The field value.</returns>
        public static bool GetBoolean(this System.Data.IDataRecord record, string name)
        {
            var value = record.GetValue(record.GetOrdinal(name));

            return(Convert.ToBoolean(value, CultureInfo.InvariantCulture));
        }
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this WorldStatsCountConsumeItemTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "count":
                    source.Count = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "item_template_id":
                    source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID) dataRecord.GetUInt16(i);
                    break;


                case "last_update":
                    source.LastUpdate = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);
                    break;
                }
            }
        }
Пример #19
0
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this WorldStatsCountUserConsumeItemTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("count");

            source.Count = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("item_template_id");

            source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("last_update");

            source.LastUpdate = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);

            i = dataRecord.GetOrdinal("user_id");

            source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);
        }
 CustomerLite CreatePoco(System.Data.IDataRecord record)
 {
     return(new CustomerLite());
 }
Пример #21
0
 protected override void LoadData(System.Data.IDataRecord row)
 {
     this.Username = Framework.Database.RecordHelper.Value <string>(row, "Username");
 }
Пример #22
0
 /// <summary>
 /// Creates a SendTransactionSummary from the DataRecord.
 /// </summary>
 /// <param name="record">The record of the data.</param>
 /// <returns>A filled SendTransactionSummary object.</returns>
 private static SendTransactionSummary CreateAndFillSendTransactionSummaryFromRecord(System.Data.IDataRecord record)
 {
     return(new SendTransactionSummary((TransactionStatus)record.GetInt64("mta_transactionStatus_id"), record.GetInt64("count")));
 }
Пример #23
0
 protected abstract TEntity MapperToGlobal(System.Data.IDataRecord data);
Пример #24
0
 public abstract void Load(System.Data.IDataRecord record);
Пример #25
0
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this ItemTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "action_display_id":
                    source.ActionDisplayID = (System.Nullable <NetGore.Features.ActionDisplays.ActionDisplayID>)(System.Nullable <NetGore.Features.ActionDisplays.ActionDisplayID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "amount":
                    source.Amount = (System.Byte)(System.Byte) dataRecord.GetByte(i);
                    break;


                case "description":
                    source.Description = (System.String)(System.String) dataRecord.GetString(i);
                    break;


                case "equipped_body":
                    source.EquippedBody = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i));
                    break;


                case "graphic":
                    source.Graphic = (NetGore.GrhIndex)(NetGore.GrhIndex) dataRecord.GetUInt16(i);
                    break;


                case "height":
                    source.Height = (System.Byte)(System.Byte) dataRecord.GetByte(i);
                    break;


                case "hp":
                    source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i);
                    break;


                case "id":
                    source.ID = (DemoGame.ItemID)(DemoGame.ItemID) dataRecord.GetInt32(i);
                    break;


                case "item_template_id":
                    source.ItemTemplateID = (System.Nullable <DemoGame.ItemTemplateID>)(System.Nullable <DemoGame.ItemTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "mp":
                    source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i);
                    break;


                case "name":
                    source.Name = (System.String)(System.String) dataRecord.GetString(i);
                    break;


                case "range":
                    source.Range = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "skill_id":
                    source.SkillID = (System.Nullable <DemoGame.SkillType>)(System.Nullable <DemoGame.SkillType>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.Byte>)null : dataRecord.GetByte(i));
                    break;


                case "stat_agi":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_defence":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_int":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_maxhit":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_maxhp":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_maxmp":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_minhit":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_req_agi":
                    source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_req_int":
                    source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_req_str":
                    source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "stat_str":
                    source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i));
                    break;


                case "type":
                    source.Type = (DemoGame.ItemType)(DemoGame.ItemType) dataRecord.GetByte(i);
                    break;


                case "value":
                    source.Value = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "weapon_type":
                    source.WeaponType = (DemoGame.WeaponType)(DemoGame.WeaponType) dataRecord.GetByte(i);
                    break;


                case "width":
                    source.Width = (System.Byte)(System.Byte) dataRecord.GetByte(i);
                    break;
                }
            }
        }
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this ViewNpcCharacterTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "ai_id":
                    source.AIID = (System.Nullable <NetGore.AI.AIID>)(System.Nullable <NetGore.AI.AIID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "body_id":
                    source.BodyID = (DemoGame.BodyID)(DemoGame.BodyID) dataRecord.GetUInt16(i);
                    break;


                case "cash":
                    source.Cash = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "character_template_id":
                    source.CharacterTemplateID = (System.Nullable <DemoGame.CharacterTemplateID>)(System.Nullable <DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "chat_dialog":
                    source.ChatDialog = (System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "exp":
                    source.Exp = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "hp":
                    source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i);
                    break;


                case "id":
                    source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "level":
                    source.Level = (System.Int16)(System.Int16) dataRecord.GetInt16(i);
                    break;


                case "load_map_id":
                    source.LoadMapID = (NetGore.World.MapID)(NetGore.World.MapID) dataRecord.GetUInt16(i);
                    break;


                case "load_x":
                    source.LoadX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "load_y":
                    source.LoadY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "move_speed":
                    source.MoveSpeed = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);
                    break;


                case "mp":
                    source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i);
                    break;


                case "name":
                    source.Name = (System.String)(System.String) dataRecord.GetString(i);
                    break;


                case "respawn_map_id":
                    source.RespawnMapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "respawn_x":
                    source.RespawnX = (System.Single)(System.Single) dataRecord.GetFloat(i);
                    break;


                case "respawn_y":
                    source.RespawnY = (System.Single)(System.Single) dataRecord.GetFloat(i);
                    break;


                case "shop_id":
                    source.ShopID = (System.Nullable <NetGore.Features.Shops.ShopID>)(System.Nullable <NetGore.Features.Shops.ShopID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));
                    break;


                case "statpoints":
                    source.StatPoints = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "stat_agi":
                    source.StatAgi = (System.Int16)(System.Int16) dataRecord.GetInt16(i);
                    break;


                case "stat_defence":
                    source.StatDefence = (System.Int16)(System.Int16) dataRecord.GetInt16(i);
                    break;


                case "stat_int":
                    source.StatInt = (System.Int16)(System.Int16) dataRecord.GetInt16(i);
                    break;


                case "stat_maxhit":
                    source.StatMaxhit = (System.Int16)(System.Int16) dataRecord.GetInt16(i);
                    break;


                case "stat_maxhp":
                    source.StatMaxhp = (System.Int16)(System.Int16) dataRecord.GetInt16(i);
                    break;


                case "stat_maxmp":
                    source.StatMaxmp = (System.Int16)(System.Int16) dataRecord.GetInt16(i);
                    break;


                case "stat_minhit":
                    source.StatMinhit = (System.Int16)(System.Int16) dataRecord.GetInt16(i);
                    break;


                case "stat_str":
                    source.StatStr = (System.Int16)(System.Int16) dataRecord.GetInt16(i);
                    break;
                }
            }
        }
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this WorldStatsCountNpcKillUserTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "count":
                    source.Count = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "last_update":
                    source.LastUpdate = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i);
                    break;


                case "npc_template_id":
                    source.NPCTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i);
                    break;


                case "user_id":
                    source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);
                    break;
                }
            }
        }
/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this ViewNpcCharacterTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("ai_id");

            source.AIID = (System.Nullable <NetGore.AI.AIID>)(System.Nullable <NetGore.AI.AIID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("body_id");

            source.BodyID = (DemoGame.BodyID)(DemoGame.BodyID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("cash");

            source.Cash = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("character_template_id");

            source.CharacterTemplateID = (System.Nullable <DemoGame.CharacterTemplateID>)(System.Nullable <DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("chat_dialog");

            source.ChatDialog = (System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("exp");

            source.Exp = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("hp");

            source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("id");

            source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("level");

            source.Level = (System.Int16)(System.Int16) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("load_map_id");

            source.LoadMapID = (NetGore.World.MapID)(NetGore.World.MapID) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("load_x");

            source.LoadX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("load_y");

            source.LoadY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("move_speed");

            source.MoveSpeed = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i);

            i = dataRecord.GetOrdinal("mp");

            source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("name");

            source.Name = (System.String)(System.String) dataRecord.GetString(i);

            i = dataRecord.GetOrdinal("respawn_map_id");

            source.RespawnMapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("respawn_x");

            source.RespawnX = (System.Single)(System.Single) dataRecord.GetFloat(i);

            i = dataRecord.GetOrdinal("respawn_y");

            source.RespawnY = (System.Single)(System.Single) dataRecord.GetFloat(i);

            i = dataRecord.GetOrdinal("shop_id");

            source.ShopID = (System.Nullable <NetGore.Features.Shops.ShopID>)(System.Nullable <NetGore.Features.Shops.ShopID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i));

            i = dataRecord.GetOrdinal("statpoints");

            source.StatPoints = (System.Int32)(System.Int32) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("stat_agi");

            source.StatAgi = (System.Int16)(System.Int16) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("stat_defence");

            source.StatDefence = (System.Int16)(System.Int16) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("stat_int");

            source.StatInt = (System.Int16)(System.Int16) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("stat_maxhit");

            source.StatMaxhit = (System.Int16)(System.Int16) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("stat_maxhp");

            source.StatMaxhp = (System.Int16)(System.Int16) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("stat_maxmp");

            source.StatMaxmp = (System.Int16)(System.Int16) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("stat_minhit");

            source.StatMinhit = (System.Int16)(System.Int16) dataRecord.GetInt16(i);

            i = dataRecord.GetOrdinal("stat_str");

            source.StatStr = (System.Int16)(System.Int16) dataRecord.GetInt16(i);
        }
Пример #29
0
 public override void Load(System.Data.IDataRecord record)
 {
     throw new NotImplementedException();
 }
/// <summary>
/// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
/// object's properties. Unlike ReadValues(), this method not only doesn't require
/// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
/// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
/// Because of this, you need to be careful when using this method because values
/// can easily be skipped without any indication.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this CharacterTemplateInventoryTable source, System.Data.IDataRecord dataRecord)
        {
            for (int i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "chance":
                    source.Chance = (DemoGame.ItemChance)(DemoGame.ItemChance) dataRecord.GetUInt16(i);
                    break;


                case "character_template_id":
                    source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i);
                    break;


                case "id":
                    source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i);
                    break;


                case "item_template_id":
                    source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID) dataRecord.GetUInt16(i);
                    break;


                case "max":
                    source.Max = (System.Byte)(System.Byte) dataRecord.GetByte(i);
                    break;


                case "min":
                    source.Min = (System.Byte)(System.Byte) dataRecord.GetByte(i);
                    break;
                }
            }
        }