public override void _Ready() { Ref = this; Debug = OS.IsDebugBuild(); Shared = new SysManager(); Server = new SysManager(); Client = new SysManager(); AddChild(Shared); AddChild(Server); AddChild(Client); LaunchArguments = OS.GetCmdlineArgs().ToList(); AppType = new SysAppType(); if (LaunchArguments.Contains("server")) { AppType.SetServer(true); } else { AppType.SetClient(true); } try { Shared.AddUI(new ConsoleSys(), "Console"); ConsoleSys = Shared.GetUI <ConsoleSys>(); Main NewCommon = new Main(); NewCommon.AddShared(); Shared.AddObject(new BootSys()); Shared.GetObject <BootSys>().Add("Unary.Common", NewCommon); if (AppType.IsServer()) { Shared.GetObject <BootSys>().AddServer("Unary.Common"); } else { Shared.GetObject <BootSys>().AddClient("Unary.Common"); } Shared.AddObject(new ModSys()); Mod CoreMod = Shared.GetObject <ModSys>().Core.Mod; Shared.InitCore(CoreMod); if (AppType.IsServer()) { Server.InitCore(CoreMod); } else { Client.InitCore(CoreMod); } Shared.GetObject <BootSys>().AddShared(CoreMod.ModID); if (AppType.IsServer()) { Shared.GetObject <BootSys>().AddServer(CoreMod.ModID); } else { Shared.GetObject <BootSys>().AddClient(CoreMod.ModID); } } catch (Exception Exception) { ConsoleSys.Panic(Exception.Message); } }