static int Upgo(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         SysInfoLayer obj = (SysInfoLayer)ToLua.CheckObject(L, 1, typeof(SysInfoLayer));
         obj.Upgo();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int GetInstance(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 0);
         SysInfoLayer o = SysInfoLayer.GetInstance();
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int ShowMsg(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         SysInfoLayer obj  = (SysInfoLayer)ToLua.CheckObject(L, 1, typeof(SysInfoLayer));
         string       arg0 = ToLua.CheckString(L, 2);
         obj.ShowMsg(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int Fly(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         SysInfoLayer           obj  = (SysInfoLayer)ToLua.CheckObject(L, 1, typeof(SysInfoLayer));
         UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.GameObject));
         obj.Fly(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int GetTimeOfLastMsgShowUtilNow(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         SysInfoLayer obj = (SysInfoLayer)ToLua.CheckObject(L, 1, typeof(SysInfoLayer));
         float        o   = obj.GetTimeOfLastMsgShowUtilNow();
         LuaDLL.lua_pushnumber(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int DoTextMsg(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         SysInfoLayer           obj  = (SysInfoLayer)ToLua.CheckObject(L, 1, typeof(SysInfoLayer));
         SysInfoData            arg0 = (SysInfoData)ToLua.CheckObject(L, 2, typeof(SysInfoData));
         UnityEngine.GameObject o    = obj.DoTextMsg(arg0);
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int ChangeWidth(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         SysInfoLayer           obj  = (SysInfoLayer)ToLua.CheckObject(L, 1, typeof(SysInfoLayer));
         UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.GameObject));
         SysInfoData            arg1 = (SysInfoData)ToLua.CheckObject(L, 3, typeof(SysInfoData));
         obj.ChangeWidth(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int getTextStr(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         SysInfoLayer obj  = (SysInfoLayer)ToLua.CheckObject(L, 1, typeof(SysInfoLayer));
         string       arg0 = ToLua.CheckString(L, 2);
         string       o    = obj.getTextStr(arg0);
         LuaDLL.lua_pushstring(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int set_msg(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            SysInfoLayer obj  = (SysInfoLayer)o;
            string       arg0 = ToLua.CheckString(L, 2);
            obj.msg = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index msg on a nil value" : e.Message));
        }
    }
Пример #10
0
    static int set_aliveCount(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            SysInfoLayer obj  = (SysInfoLayer)o;
            int          arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
            obj.aliveCount = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index aliveCount on a nil value" : e.Message));
        }
    }
Пример #11
0
    static int set_msgList(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            SysInfoLayer obj = (SysInfoLayer)o;
            System.Collections.Generic.Queue <SysInfoData> arg0 = (System.Collections.Generic.Queue <SysInfoData>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.Queue <SysInfoData>));
            obj.msgList = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index msgList on a nil value" : e.Message));
        }
    }
Пример #12
0
    static int set_pickList(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            SysInfoLayer obj = (SysInfoLayer)o;
            System.Collections.Generic.List <UnityEngine.GameObject> arg0 = (System.Collections.Generic.List <UnityEngine.GameObject>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List <UnityEngine.GameObject>));
            obj.pickList = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index pickList on a nil value" : e.Message));
        }
    }
Пример #13
0
    static int get_itemMsg(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            SysInfoLayer           obj = (SysInfoLayer)o;
            UnityEngine.GameObject ret = obj.itemMsg;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index itemMsg on a nil value" : e.Message));
        }
    }
Пример #14
0
    static int set_itemMsg(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            SysInfoLayer           obj  = (SysInfoLayer)o;
            UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.GameObject));
            obj.itemMsg = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index itemMsg on a nil value" : e.Message));
        }
    }
Пример #15
0
    static int set_fadeTime(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            SysInfoLayer obj  = (SysInfoLayer)o;
            float        arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
            obj.fadeTime = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index fadeTime on a nil value" : e.Message));
        }
    }
Пример #16
0
    static int get_intervalTime(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            SysInfoLayer obj = (SysInfoLayer)o;
            float        ret = obj.intervalTime;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index intervalTime on a nil value" : e.Message));
        }
    }
Пример #17
0
    static int get_msgList(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            SysInfoLayer obj = (SysInfoLayer)o;
            System.Collections.Generic.Queue <SysInfoData> ret = obj.msgList;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index msgList on a nil value" : e.Message));
        }
    }
Пример #18
0
    static int get_pickList(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            SysInfoLayer obj = (SysInfoLayer)o;
            System.Collections.Generic.List <UnityEngine.GameObject> ret = obj.pickList;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index pickList on a nil value" : e.Message));
        }
    }
Пример #19
0
    static int get_SysLayer(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UIManager    obj = (UIManager)o;
            SysInfoLayer ret = obj.SysLayer;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index SysLayer on a nil value" : e.Message));
        }
    }
Пример #20
0
    static int get_maxPickMsg(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            SysInfoLayer obj = (SysInfoLayer)o;
            int          ret = obj.maxPickMsg;
            LuaDLL.lua_pushinteger(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index maxPickMsg on a nil value" : e.Message));
        }
    }