Пример #1
0
 public SwipeGestureRecognizer()
 {
     PanUpdated += (_, e) =>
     {
         if (e.StatusType == GestureStatus.Running)
         {
             translatedX = e.TotalX;
             translatedY = e.TotalY;
         }
         else if (e.StatusType == GestureStatus.Completed)
         {
             if (translatedX < 0 && Math.Abs(translatedX) > Math.Abs(translatedY))
             {
                 SwipedLeft?.Invoke();
             }
             else if (translatedX > 0 && translatedX > Math.Abs(translatedY))
             {
                 SwipedRight?.Invoke();
             }
             else if (translatedY < 0 && Math.Abs(translatedY) > Math.Abs(translatedX))
             {
                 SwipedUp?.Invoke();
             }
             else if (translatedY > 0 && translatedY > Math.Abs(translatedX))
             {
                 SwipedDown?.Invoke();
             }
         }
     };
 }
Пример #2
0
        private void CheckForSwipeDown()
        {
            if (inputController.TouchPosition.y < inputController.StartTouchPosition.y - swipeDistance)
            {
                Debug.Log("Swipe down!", this);

                Reset();
                hasSwipedDown = true;

                SwipedDown?.Invoke();
            }
        }
 protected virtual void OnSwipedDown(double x, double y)
 => SwipedDown?.Invoke(this, new SwipedEventArgs(_view, x, y));
 public void OnSwipeDown() => SwipedDown?.Invoke(this, EventArgs.Empty);
Пример #5
0
 public void RaiseSwipedDown()
 {
     SwipedDown?.Invoke(this, new EventArgs());
 }