Пример #1
0
    public void StartWork()
    {
        if (ProgressManager.Instance.SavedStarsCount > 0)
        {
            SwipeAnimationCompleted?.Invoke();
            Destroy(gameObject);
        }

        StartCoroutine(ShowFirstTutorial());
    }
Пример #2
0
    private IEnumerator ShowFirstTutorial()
    {
        transform.localPosition = new Vector3(xCoordinate.Evaluate(currentTime), transform.localPosition.y, transform.localPosition.z);
        sr.color = new Color(sr.color.r, sr.color.g, sr.color.b, alphaChannel.Evaluate(currentTime));

        currentTime += Time.deltaTime * animationSpeed;

        if (switched)
        {
            SwipeAnimationCompleted?.Invoke();
            Destroy(gameObject);
        }
        else
        {
            yield return(new WaitForEndOfFrame());

            StartCoroutine(ShowFirstTutorial());
        }
    }