private void RaiseStopMachineEvent(SweetsMachine machine) { MachineEvents?.Invoke(this, new SweetsMachineSimulatorEventArg { MachineSerialNumber = machine.SerialNumber, EventType = SweetsMachineEventTypes.StopMachine, EventTime = DateTime.UtcNow }); }
private void RaiseTempEvent(SweetsMachine machine) { MachineEvents?.Invoke(this, new SweetsMachineSimulatorEventArg { MachineSerialNumber = machine.SerialNumber, EventType = SweetsMachineEventTypes.TempSensor, Value1 = machine.CurrentTemp, EventTime = DateTime.UtcNow }); }
public SweetsMachinesSimulator(int machinesCount) { _machines = new List <SweetsMachine>(); for (int i = 0; i < machinesCount; i++) { var machine = new SweetsMachine { CurrentTemp = 8, SerialNumber = $"SerialNr{i}" }; for (int p = 0; p < MaxProdCount; p++) { machine.Products.Add(new Product { ProdId = p, CurrentState = ProdQuantity }); } _machines.Add(machine); } }
private void RaiseBuyProductEvent(SweetsMachine machine, Product product) { var paymentType = 0; //Cash var rnPaymentType = new Random(Guid.NewGuid().GetHashCode()); if (rnPaymentType.Next(5) == 0) { //Card paymentType = 1; } MachineEvents?.Invoke(this, new SweetsMachineSimulatorEventArg { MachineSerialNumber = machine.SerialNumber, EventType = SweetsMachineEventTypes.BuyProduct, Value1 = product.ProdId, Value2 = product.CurrentState, Value3 = paymentType, EventTime = DateTime.UtcNow }); }