public int Find(string fName) { inputFile = new BasicFile.ImplementationBuffer(fName); fileManager = new HashFileManager(); HashDataFileIndexes = new IndexData(inputFile.Length); swCreateHashDataFile.Restart(); CreateHashDataFile(); swCreateHashDataFile.Stop(); int counter = 0; foreach (var node in fileManager.GetAll()) { if (node.Count == 1) { counter++; } } PrintDebugStatistics(); return(counter); }
/// <summary> /// 获取时间并重置继续 /// </summary> public void LogTimeRestart(string title = null) { Sw.Stop(); var ms = Sw.ElapsedMilliseconds; Log?.Invoke($"{title}{(title != null ? ": " : "")}{ms}ms", null); Sw.Restart(); }
/// <summary> /// 获取时间并重置继续 /// </summary> public void ConsoleTimeRestart(string title = null) { Sw.Stop(); var ms = Sw.ElapsedMilliseconds; Console.WriteLine($"{title}{(title != null ? ": " : "")}{ms}ms"); Sw.Restart(); }
/// <summary> /// 获取时间并重置继续 /// </summary> public long GetTimeRestart() { Sw.Stop(); var ms = Sw.ElapsedMilliseconds; Sw.Restart(); return(ms); }
private void CreateHashDataFile() { int index = 0; while (true) { if (index == -1 || inputFile.IsEOF(index)) { break; } swReadNextString.Restart(); var(h, i) = ReadNextString(index); index = i; swReadNextString.Stop(); swSaveNextHash.Restart(); SaveNextHash(h); swSaveNextHash.Stop(); } fileManager.Close(); }
private int GetPlayerMove(bool emptyMove) { if (emptyMove) return -1; if (player1Turn) { MovesOfPlayer1++; if (Player1 == PlayerType.Human) { Sw.Restart(); int humanMove = GetHumanMove(); TimeSpan timeSpan = Sw.Elapsed; TimesOfPlayer1.Add(timeSpan); if(PrintText) Console.WriteLine("Human moved: " + humanMove + "\n Time: " + timeSpan.TotalMilliseconds); return humanMove; } else if (Player1 == PlayerType.Ai) { Sw.Restart(); int aiMove = GetAiMove(); TimeSpan timeSpan = Sw.Elapsed; TimesOfPlayer1.Add(timeSpan); if (PrintText) Console.WriteLine("Ai moved: " + aiMove + "\n Time: " + timeSpan.TotalMilliseconds); return aiMove; } // Aplha-Beta else { Sw.Restart(); int aiMove = GetAiMoveAB(); TimeSpan timeSpan = Sw.Elapsed; TimesOfPlayer1.Add(timeSpan); if (PrintText) Console.WriteLine("Ai_AB moved: " + aiMove + "\n Time: " + timeSpan.TotalMilliseconds); return aiMove; } } else { MovesOfPlayer2++; if (Player2 == PlayerType.Human) { Sw.Restart(); int humanMove = GetHumanMove(); TimeSpan timeSpan = Sw.Elapsed; TimesOfPlayer2.Add(timeSpan); if (PrintText) Console.WriteLine("Human moved: " + humanMove + "\n Time: " + timeSpan.TotalMilliseconds); return humanMove; } else if (Player2 == PlayerType.Ai) { Sw.Restart(); int aiMove = GetAiMove(); TimeSpan timeSpan = Sw.Elapsed; TimesOfPlayer2.Add(timeSpan); if (PrintText) Console.WriteLine("Ai moved: " + aiMove + "\n Time: " + timeSpan.TotalMilliseconds); return aiMove; } // Aplha-Beta else { Sw.Restart(); int aiMove = GetAiMoveAB(); TimeSpan timeSpan = Sw.Elapsed; TimesOfPlayer2.Add(timeSpan); if (PrintText) Console.WriteLine("Ai_AB moved: " + aiMove + "\n Time: " + timeSpan.TotalMilliseconds); return aiMove; } } }