void Start() { Susano_o.SetActive(false); destroySummonEffect = 0; Debug.Log(putar); delayTembak = waktuTembak; }
IEnumerator Summon() { yield return(new WaitForSeconds(2f)); Susano_o.SetActive(true); }
void Start() { Susano_o.SetActive(false); destroySummonEffect = 0; Debug.Log(putar); delayTembak = waktuTembak; }
IEnumerator Summon() { yield return(new WaitForSeconds(2f)); Susano_o.SetActive(true); }