public void PlaceMechanic()
 {
     survivorType  = Survivor.SURVIVOR_TYPE.S_MECHANIC;
     buttonClicked = true;
 }
 public void PlaceShotgun()
 {
     survivorType  = Survivor.SURVIVOR_TYPE.S_SHOTGUN;
     buttonClicked = true;
 }
 public void PlaceMelee()
 {
     survivorType  = Survivor.SURVIVOR_TYPE.S_MELEE;
     buttonClicked = true;
 }
 public void PlaceRifle()
 {
     survivorType  = Survivor.SURVIVOR_TYPE.S_RIFLE;
     buttonClicked = true;
 }