public void PlaceMechanic() { survivorType = Survivor.SURVIVOR_TYPE.S_MECHANIC; buttonClicked = true; }
public void PlaceShotgun() { survivorType = Survivor.SURVIVOR_TYPE.S_SHOTGUN; buttonClicked = true; }
public void PlaceMelee() { survivorType = Survivor.SURVIVOR_TYPE.S_MELEE; buttonClicked = true; }
public void PlaceRifle() { survivorType = Survivor.SURVIVOR_TYPE.S_RIFLE; buttonClicked = true; }